feat(rpc): add replay-scoped internode authentication (#5455)

This commit is contained in:
Zhengchao An
2026-07-30 07:12:38 +08:00
committed by GitHub
parent 83f3a7320d
commit 719c0d6ef0
16 changed files with 1022 additions and 87 deletions
+31 -9
View File
@@ -158,17 +158,33 @@ pub const DEFAULT_INTERNODE_RPC_BODY_DIGEST_STRICT: bool = false;
// rolling upgrades until the fleet-wide body-digest fallback counter reads zero.
const _: () = assert!(!DEFAULT_INTERNODE_RPC_BODY_DIGEST_STRICT);
/// Capacity (distinct nonces) of the process-local internode RPC replay cache that enforces
/// one-time consumption of body-bound v2 signatures.
/// Require the replay-scoped internode RPC signature after the fleet has converged on it.
///
/// The cache retains each nonce for the ~10-minute signature freshness envelope, so the steady
/// state holds roughly `mutating RPS x 601s` entries; the default sustains ~1,700 body-bound
/// mutating RPCs per second (about 120 MiB worst case, allocated only under sustained load).
/// Overflow fails closed — legitimate signed traffic is the only thing that can fill the cache
/// (replays are rejected before insertion, and an attacker cannot mint valid nonces without the
/// shared secret) — and increments
/// The default keeps v1/v2 peers available during a rolling upgrade. Operators may set this only
/// after `rustfs_system_network_internode_replay_scope_fallback_total` remains zero for a full
/// release window. The node still accepts a v2-authenticated `Ping` carrying an epoch challenge:
/// that narrowly scoped bootstrap lets an upgraded client learn the receiving process epoch and
/// immediately retry with the replay-scoped signature after a peer restart.
pub const ENV_INTERNODE_RPC_REPLAY_SCOPE_STRICT: &str = "RUSTFS_INTERNODE_RPC_REPLAY_SCOPE_STRICT";
pub const DEFAULT_INTERNODE_RPC_REPLAY_SCOPE_STRICT: bool = false;
// Compile-time invariant: mixed-version clusters must remain available until operators make the
// observed fallback counter an explicit strictness decision.
const _: () = assert!(!DEFAULT_INTERNODE_RPC_REPLAY_SCOPE_STRICT);
/// Capacity (distinct nonces) of the process-local internode RPC replay cache that enforces
/// one-time consumption of authenticated RPC signatures.
///
/// The cache retains each nonce for the ~10-minute signature freshness envelope. Once peers use
/// replay-scoped v3 authentication, every authenticated RPC consumes one entry, so the steady
/// state holds roughly `authenticated RPC RPS x 601s` entries. The default sustains about 1,700
/// authenticated RPCs per second (about 120 MiB worst case, allocated only under sustained load);
/// operators must size it for the node's aggregate peak RPC rate before enabling strict replay
/// scope. Overflow fails closed — legitimate signed traffic is the only thing that can fill the
/// cache (replays are rejected before insertion, and an attacker cannot mint valid nonces without
/// the shared secret) — and increments
/// `rustfs_system_network_internode_replay_cache_overflow_total`, so a sustained non-zero overflow
/// counter means this capacity is undersized for the node's peak mutation rate.
/// counter means this capacity is undersized for the node's peak authenticated RPC rate.
pub const ENV_INTERNODE_RPC_REPLAY_CACHE_CAPACITY: &str = "RUSTFS_INTERNODE_RPC_REPLAY_CACHE_CAPACITY";
pub const DEFAULT_INTERNODE_RPC_REPLAY_CACHE_CAPACITY: usize = 1_048_576;
@@ -354,6 +370,12 @@ mod tests {
assert_eq!(ENV_INTERNODE_RPC_BODY_DIGEST_STRICT, "RUSTFS_INTERNODE_RPC_BODY_DIGEST_STRICT");
}
#[test]
fn internode_replay_scope_strict_env_name_is_stable() {
// The fail-open default invariant is asserted at compile time next to the definition.
assert_eq!(ENV_INTERNODE_RPC_REPLAY_SCOPE_STRICT, "RUSTFS_INTERNODE_RPC_REPLAY_SCOPE_STRICT");
}
#[test]
fn internode_replay_cache_capacity_defaults_and_env_name() {
assert_eq!(ENV_INTERNODE_RPC_REPLAY_CACHE_CAPACITY, "RUSTFS_INTERNODE_RPC_REPLAY_CACHE_CAPACITY");