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refactor: Restructure project layout and clean up dependencies (#30)
This commit introduces a significant reorganization of the project structure to improve maintainability and clarity. Key changes include: - Adjusted the directory layout for a more logical module organization. - Removed unused crate dependencies, reducing the overall project size and potentially speeding up build times. - Updated import paths and configuration files to reflect the structural changes.
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#![allow(dead_code)]
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// Copyright 2024 RustFS Team
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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use async_trait::async_trait;
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use lazy_static::lazy_static;
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use local_locker::LocalLocker;
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use lock_args::LockArgs;
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use remote_client::RemoteClient;
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use std::io::Result;
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use std::sync::Arc;
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use tokio::sync::RwLock;
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pub mod drwmutex;
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pub mod local_locker;
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pub mod lock_args;
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pub mod lrwmutex;
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pub mod namespace_lock;
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pub mod remote_client;
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lazy_static! {
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pub static ref GLOBAL_LOCAL_SERVER: Arc<RwLock<LocalLocker>> = Arc::new(RwLock::new(LocalLocker::new()));
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}
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type LockClient = dyn Locker;
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#[async_trait]
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pub trait Locker {
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async fn lock(&mut self, args: &LockArgs) -> Result<bool>;
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async fn unlock(&mut self, args: &LockArgs) -> Result<bool>;
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async fn rlock(&mut self, args: &LockArgs) -> Result<bool>;
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async fn runlock(&mut self, args: &LockArgs) -> Result<bool>;
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async fn refresh(&mut self, args: &LockArgs) -> Result<bool>;
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async fn force_unlock(&mut self, args: &LockArgs) -> Result<bool>;
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async fn close(&self);
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async fn is_online(&self) -> bool;
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async fn is_local(&self) -> bool;
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}
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#[derive(Debug, Clone)]
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pub enum LockApi {
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Local,
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Remote(RemoteClient),
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}
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#[async_trait]
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impl Locker for LockApi {
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async fn lock(&mut self, args: &LockArgs) -> Result<bool> {
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match self {
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LockApi::Local => GLOBAL_LOCAL_SERVER.write().await.lock(args).await,
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LockApi::Remote(r) => r.lock(args).await,
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}
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}
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async fn unlock(&mut self, args: &LockArgs) -> Result<bool> {
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match self {
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LockApi::Local => GLOBAL_LOCAL_SERVER.write().await.unlock(args).await,
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LockApi::Remote(r) => r.unlock(args).await,
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}
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}
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async fn rlock(&mut self, args: &LockArgs) -> Result<bool> {
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match self {
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LockApi::Local => GLOBAL_LOCAL_SERVER.write().await.rlock(args).await,
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LockApi::Remote(r) => r.rlock(args).await,
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}
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}
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async fn runlock(&mut self, args: &LockArgs) -> Result<bool> {
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match self {
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LockApi::Local => GLOBAL_LOCAL_SERVER.write().await.runlock(args).await,
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LockApi::Remote(r) => r.runlock(args).await,
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}
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}
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async fn refresh(&mut self, args: &LockArgs) -> Result<bool> {
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match self {
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LockApi::Local => GLOBAL_LOCAL_SERVER.write().await.refresh(args).await,
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LockApi::Remote(r) => r.refresh(args).await,
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}
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}
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async fn force_unlock(&mut self, args: &LockArgs) -> Result<bool> {
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match self {
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LockApi::Local => GLOBAL_LOCAL_SERVER.write().await.force_unlock(args).await,
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LockApi::Remote(r) => r.force_unlock(args).await,
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}
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}
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async fn close(&self) {
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match self {
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LockApi::Local => GLOBAL_LOCAL_SERVER.read().await.close().await,
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LockApi::Remote(r) => r.close().await,
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}
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}
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async fn is_online(&self) -> bool {
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match self {
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LockApi::Local => GLOBAL_LOCAL_SERVER.read().await.is_online().await,
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LockApi::Remote(r) => r.is_online().await,
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}
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}
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async fn is_local(&self) -> bool {
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match self {
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LockApi::Local => GLOBAL_LOCAL_SERVER.write().await.is_local().await,
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LockApi::Remote(r) => r.is_local().await,
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}
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}
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}
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pub fn new_lock_api(is_local: bool, url: Option<url::Url>) -> LockApi {
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if is_local {
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return LockApi::Local;
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}
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LockApi::Remote(RemoteClient::new(url.unwrap()))
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}
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