refactor: Restructure project layout and clean up dependencies (#30)

This commit introduces a significant reorganization of the project structure to improve maintainability and clarity.

Key changes include:
- Adjusted the directory layout for a more logical module organization.
- Removed unused crate dependencies, reducing the overall project size and potentially speeding up build times.
- Updated import paths and configuration files to reflect the structural changes.
This commit is contained in:
houseme
2025-07-02 19:33:12 +08:00
committed by GitHub
parent 0be4264eb1
commit 5826396cd0
322 changed files with 977 additions and 1542 deletions
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// Copyright 2024 RustFS Team
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::sync::atomic::AtomicI64;
use super::targetid::TargetID;
#[derive(Default)]
pub struct TargetList {
pub current_send_calls: AtomicI64,
pub total_events: AtomicI64,
pub events_skipped: AtomicI64,
pub events_errors_total: AtomicI64,
//pub targets: HashMap<TargetID, Target>,
//pub queue: AsyncEvent,
//pub targetStats: HashMap<TargetID, TargetStat>,
}
impl TargetList {
pub fn new() -> TargetList {
TargetList::default()
}
}
struct TargetStat {
current_send_calls: i64,
total_events: i64,
failed_events: i64,
}
struct TargetIDResult {
id: TargetID,
err: std::io::Error,
}