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refactor: Restructure project layout and clean up dependencies (#30)
This commit introduces a significant reorganization of the project structure to improve maintainability and clarity. Key changes include: - Adjusted the directory layout for a more logical module organization. - Removed unused crate dependencies, reducing the overall project size and potentially speeding up build times. - Updated import paths and configuration files to reflect the structural changes.
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// Copyright 2024 RustFS Team
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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use std::sync::atomic::AtomicI64;
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use super::targetid::TargetID;
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#[derive(Default)]
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pub struct TargetList {
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pub current_send_calls: AtomicI64,
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pub total_events: AtomicI64,
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pub events_skipped: AtomicI64,
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pub events_errors_total: AtomicI64,
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//pub targets: HashMap<TargetID, Target>,
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//pub queue: AsyncEvent,
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//pub targetStats: HashMap<TargetID, TargetStat>,
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}
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impl TargetList {
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pub fn new() -> TargetList {
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TargetList::default()
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}
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}
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struct TargetStat {
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current_send_calls: i64,
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total_events: i64,
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failed_events: i64,
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}
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struct TargetIDResult {
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id: TargetID,
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err: std::io::Error,
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}
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