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* chore(deps): update linters | datasource | package | from | to | | ---------- | -------------------- | ------ | ------ | | npm | @eslint/js | 9.39.2 | 9.39.3 | | npm | eslint | 9.39.2 | 9.39.3 | | npm | eslint-plugin-oxlint | 1.46.0 | 1.49.0 | | npm | oxlint | 1.47.0 | 1.49.0 | | npm | typescript-eslint | 8.55.0 | 8.56.0 | * chore(deps): update linters | datasource | package | from | to | | ---------- | -------------------- | ------ | ------ | | npm | @eslint/js | 9.39.2 | 9.39.3 | | npm | eslint | 9.39.2 | 9.39.3 | | npm | eslint-plugin-oxlint | 1.46.0 | 1.49.0 | | npm | oxlint | 1.47.0 | 1.49.0 | | npm | typescript-eslint | 8.55.0 | 8.56.0 | * Radix rule has been deprecated * fixup! Radix rule has been deprecated --------- Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com> Co-authored-by: secustor <sebastian@poxhofer.at>
Unity versioning follow semantic versioning, followed optionally by -exp.# or -pre.#: https://docs.unity3d.com/Manual/upm-lifecycle.html
Examples:
0.1.21.2.3-exp.11.3.0-pre.11.4.0-preview.1