import type { Category } from '../../../constants/index.ts'; import { Unity3dDatasource } from '../../datasource/unity3d/index.ts'; export const categories: Category[] = ['dotnet']; export { extractPackageFile } from './extract.ts'; export const defaultConfig = { managerFilePatterns: ['**/ProjectSettings/ProjectVersion.txt'], }; export const supportedDatasources = [Unity3dDatasource.id];