Files
pad/web
xarmian 7ef4506cfa fix: replace scattered tab-resume refetches with layered sync system
When the browser tab lost focus and regained it, 5 independent
onTabResume callbacks all fired simultaneously, flooding the server
with redundant requests. This replaces that pattern with a 4-layer
sync architecture:

1. Replay buffer — per-workspace ring buffer stores recent events with
   monotonic IDs. On SSE reconnect, missed events are replayed via
   Last-Event-ID so the client is already caught up.

2. Last-Event-ID support — SSE handler reads the header, replays from
   buffer, or sends sync_required if the gap is too large.

3. Incremental sync — new /changes?since=<ms> endpoint returns only
   modified/deleted items since a timestamp, including archived items
   for view consistency.

4. Centralized sync coordinator — single decision tree replaces 5
   scattered callbacks. Short absences skip sync entirely, SSE-covered
   gaps need no API calls, and full refresh is a last resort.

Key robustness details:
- Global event IDs via Redis INCR for multi-instance safety
- Server-time cursors to avoid client clock skew
- Safe cursor management (only advances on confirmed sync)
- 9 new tests for replay buffer and event ID behavior

Fixes BUG-26.
2026-04-10 04:15:43 +00:00
..
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00

Pad Web UI

SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.

Development

npm install
npm run dev          # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build        # Production build to build/
npm run check        # Type checking with svelte-check

When developing, run the Go backend separately with make dev from the project root.

Building for Production

Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.

Stack

  • Svelte 5 with runes ($state, $derived, $effect)
  • SvelteKit 2 with adapter-static (SPA mode)
  • Tiptap block editor with markdown round-trip
  • svelte-dnd-action for drag-and-drop in board/list views
  • SSE for real-time updates
  • TypeScript throughout

Structure

src/
  routes/                    SvelteKit pages
    +layout.svelte           App shell (sidebar + main)
    +page.svelte             Landing/redirect
    [workspace]/
      +page.svelte           Dashboard (collections, phases, activity)
      +layout.svelte         SSE connection per workspace
      [collection]/
        +page.svelte         Collection view (board/list)
      [collection]/[item]/
        +page.svelte         Item detail + editor
      conventions/            Purpose-built conventions page
      playbooks/              Purpose-built playbooks page
      settings/               Workspace settings
  lib/
    api/client.ts            HTTP API client
    components/
      layout/                Sidebar, navigation
      editor/                Tiptap editor, raw markdown editor
      fields/                FieldEditor, relation picker
      items/                 ItemCard, ItemDetail
      collections/           BoardView, ListView
      common/                StatusBadge, badges, modals
      search/                CommandPalette
      activity/              ActivityFeed
    stores/                  Svelte 5 reactive stores
      workspace.svelte.ts    Workspace state
      collections.svelte.ts  Collection + item state
      ui.svelte.ts           Sidebar, mobile state
    types/index.ts           TypeScript types and constants
  app.css                    Global styles and design tokens