Files
pad/web
xarmian 927202a7a1 docs(web): put the leaf-not-fragment rule where the next edit will read it (TASK-2759)
Lead's one follow-up on the package: the round-8 reasoning had to live in the
code, not only in the evidence.

Two places. displayUser now says WHY the spoofing vector exists rather than
only what was done about it: this is ResolveAgentName's documented
attribution-honesty problem (agent_identity.go, "WHAT THIS IS NOT") arriving
through the renderer. The header records honesty rather than identity because
the actor authors it — and a surface that COMPOSES with an authored value
inherits that, handing the author influence over the parts they did not
write. The rule that falls out is stated for future edits: a self-declared
value is a leaf, never a fragment something else is built around. That covers
a new column, a tooltip, an export or a search summary, none of which exist
yet.

The same rule goes in agentActor.ts, since that is the file every surface
imports and the first place a maintainer looks. Stated there as what it is —
not a softening of the verbatim contract two paragraphs above it, because
isolation alters no characters and rejects no names; it refuses to let one
value redraw another.

Comments only; no behaviour change. It moves the tip, so the gate pointing at
501ba836 is void and I have re-asked rather than carrying the green across.

Claude-Session: https://claude.ai/code/session_01Cpr3teiHHsgcTmg2xhHA86
2026-08-24 18:22:02 +00:00
..
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00

Pad Web UI

SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.

Development

npm install
npm run dev          # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build        # Production build to build/
npm run check        # Type checking with svelte-check

When developing, run the Go backend separately with make dev from the project root.

Building for Production

Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.

Stack

  • Svelte 5 with runes ($state, $derived, $effect)
  • SvelteKit 2 with adapter-static (SPA mode)
  • Tiptap block editor with markdown round-trip
  • svelte-dnd-action for drag-and-drop in board/list views
  • SSE for real-time updates
  • TypeScript throughout

Structure

src/
  routes/                    SvelteKit pages
    +layout.svelte           App shell (sidebar + main)
    +page.svelte             Landing/redirect
    [workspace]/
      +page.svelte           Dashboard (collections, phases, activity)
      +layout.svelte         SSE connection per workspace
      [collection]/
        +page.svelte         Collection view (board/list)
      [collection]/[item]/
        +page.svelte         Item detail + editor
      conventions/            Purpose-built conventions page
      playbooks/              Purpose-built playbooks page
      settings/               Workspace settings
  lib/
    api/client.ts            HTTP API client
    components/
      layout/                Sidebar, navigation
      editor/                Tiptap editor, raw markdown editor
      fields/                FieldEditor, relation picker
      items/                 ItemCard, ItemDetail
      collections/           BoardView, ListView
      common/                StatusBadge, badges, modals
      search/                CommandPalette
    stores/                  Svelte 5 reactive stores
      workspace.svelte.ts    Workspace state
      collections.svelte.ts  Collection + item state
      ui.svelte.ts           Sidebar, mobile state
    types/index.ts           TypeScript types and constants
  app.css                    Global styles and design tokens