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e932fd4fcd
Render a state-colored pill badge in the top-right corner of ItemCard
whenever an item has a linked GitHub PR. The badge overlaps the card
border ("sticker on card" feel), shows the PR number, and opens the PR
URL in a new tab on click without navigating to the item.
PR data is read from `item.code_context?.pull_request` which the server
already derives from `fields.github_pr` via ExtractItemCodeContext —
no new types, helpers, or API calls. State colors:
- OPEN -> var(--accent-green)
- MERGED -> var(--accent-purple, #8b5cf6)
- CLOSED -> var(--accent-red, #ef4444)
- DRAFT -> var(--text-muted)
- default -> var(--text-muted)
Implementation matches the existing star-btn pattern: a <button> (not
nested <a>) with preventDefault + stopPropagation, then window.open
with noopener,noreferrer. Visible in both default and compact card
variants; tooltip on hover surfaces the PR title + state.
Implements [[IDEA-1214]]. Stale-state refresh (badge may show OPEN
after PR is merged) is intentionally out of scope and tracked
separately under IDEA-1214 (sibling task).
Verification:
- golangci-lint run --timeout=5m ./... -> 0 issues
- go test ./... -> all pass
- cd web && npm run build -> clean
- svelte-check -> 0 errors
Note: `make check` also runs govulncheck which flags 4 pre-existing
Go stdlib vulnerabilities (GO-2026-4982 / 4980 / 4971 / 4918) on the
1.26.2 baseline. Tracked under TASK-1232 (Bump Go toolchain to 1.26.3).
Unrelated to this PR.
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
activity/ ActivityFeed
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens