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IDEA-1516 Phase 3. The pre-IDEA-1516 design split workspace onboarding
guidance across two banners — OnboardingIdeaBanner (gated on the
retired IDEA-1 / BACK-1 / FEAT-1 seed-item pattern from PLAN-1496) and
OnboardingChecklist (gated on a totalItems === 0 heuristic that
predates the canonical needs_onboarding flag from TASK-1504). Both
fired competing CTAs on the same screen; neither read the canonical
signal.
Backend (internal/server/handlers_dashboard.go):
- Add `NeedsOnboarding bool json:"needs_onboarding"` to
DashboardResponse, populated via the existing
Store.WorkspaceHasUserCreatedItems EXISTS query (same predicate
AgentBootstrap.NeedsOnboarding uses). Web reads it from the
dashboard fetch the page already does — no second round-trip
against the heavier bootstrap endpoint.
Frontend:
- Add `needs_onboarding: boolean` to TS DashboardResponse type
- Delete OnboardingIdeaBanner.svelte entirely (signal retired,
no remaining consumers); the back-end onboarding_seed field
stays for now per spec — separate cleanup
- Delete OnboardingChecklist.svelte; replace with
OnboardingNudgeBanner.svelte — single message + "Connect agent →"
CTA that opens the workspace's already-mounted
ConnectWorkspaceModal. Dismissible, preserves the existing
`pad-onboarding-dismissed-{wsSlug}` localStorage key so users who
dismissed the old checklist don't get re-prompted
- Workspace +page.svelte: collapse the two banner blocks into one
gated on `needsOnboarding && !onboardingDismissed`; reshow button
follows the same signal. Drop the now-orphaned `.connect-card`
CSS — its function is subsumed by the banner's CTA. Drop the
unused OnboardingIdeaBanner / OnboardingChecklist imports and the
`onboardingSeed` derived state
Smart-suppression deferred to a follow-up. The existing
api.workspaces.claimCode endpoint returns suppression info but
generates a real claim code as a side effect in the not-suppressed
case — calling it on every workspace page-load with needs_onboarding=true
is awkward. The CTA still opens the modal, which renders its own
suppression state correctly; users get the right experience with one
extra click on the rare suppressed case. A dedicated read-only
GET /workspaces/{ws}/connect-status endpoint is a separate piece
of work.
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
activity/ ActivityFeed
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens