Files
pad/web
xarmian db6f0cde1f fix(collab): a schema rebuild sets aside the WHOLE op-log, so set-aside edits can be replayed (TASK-3574 (4)) (#2047)
SetAsideAndClearOpLog kept only the content-bearing rows above the flush
watermark. Those rows build on structs in the rows below it, so replayed
alone they leave every edit pending and render nothing (measured: pending,
''), and no decoder could ever recover them from the set-aside rows; the
base existed elsewhere only as markdown in items.content.

When the log holds any unflushed content-bearing row, the rebuild now sets
aside the WHOLE op-log, every row verbatim and in op-log order, the flushed
base and the non-content-bearing frames included (a SyncStep2 can be the
only copy of an edit, TASK-3574 (2); the rest replay as no-ops). A fully
flushed log still sets aside nothing and the item stays clean. Not live
while SCHEMA_VERSION is frozen; TASK-3246's decoder now gets a replayable
quarantine.

Tests: the store sets aside all four rows of [u1 flushed, u2, step2, u3]
verbatim and in order; a flushed log sets aside nothing; a vitest shows
those rows replay to 'alpha beta gamma' while the old suffix replays to ''.
TEST CHANGE (the ruling replaces what it pinned):
TestBUG3244SchemaRebuildKeepsUnflushedEditsMarked's 'only unflushed
content-bearing rows' subtest now asserts the whole log, in order.
Counterfactual: with the old selection the store keeps 2 of 4 rows.
docs/api.md updated.

Claude-Session: https://claude.ai/code/session_01Q9WssCjFuHjSfLABoW4tmS
2026-10-11 00:17:53 -04:00
..
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00

Pad Web UI

SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.

Development

npm install
npm run dev          # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build        # Production build to build/
npm run check        # Type checking with svelte-check

When developing, run the Go backend separately with make dev from the project root.

Building for Production

Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.

Stack

  • Svelte 5 with runes ($state, $derived, $effect)
  • SvelteKit 2 with adapter-static (SPA mode)
  • Tiptap block editor with markdown round-trip
  • svelte-dnd-action for drag-and-drop in board/list views
  • SSE for real-time updates
  • TypeScript throughout

Structure

src/
  routes/                    SvelteKit pages
    +layout.svelte           App shell (sidebar + main)
    +page.svelte             Landing/redirect
    [workspace]/
      +page.svelte           Dashboard (collections, phases, activity)
      +layout.svelte         SSE connection per workspace
      [collection]/
        +page.svelte         Collection view (board/list)
      [collection]/[item]/
        +page.svelte         Item detail + editor
      conventions/            Purpose-built conventions page
      playbooks/              Purpose-built playbooks page
      settings/               Workspace settings
  lib/
    api/client.ts            HTTP API client
    components/
      layout/                Sidebar, navigation
      editor/                Tiptap editor, raw markdown editor
      fields/                FieldEditor, relation picker
      items/                 ItemCard, ItemDetail
      collections/           BoardView, ListView
      common/                StatusBadge, badges, modals
      search/                CommandPalette
    stores/                  Svelte 5 reactive stores
      workspace.svelte.ts    Workspace state
      collections.svelte.ts  Collection + item state
      ui.svelte.ts           Sidebar, mobile state
    types/index.ts           TypeScript types and constants
  app.css                    Global styles and design tokens