Files
pad/web
xarmian d8a44bb5ee test(e2e): record the geometry when a board-card click fails (BUG-3553 probe) (#2049)
* test(e2e): record the geometry when a board-card click fails (BUG-3553 probe)

pane-controller :583 and pane-content-link-anchors :290 fail on CI with
another card intercepting the hit point, and then "not stable" until the
timeout. It has not reproduced locally (a CI-shaped desktop shard 1/2 at
2 workers passed clean), so the mechanism has to be read from a failing
CI run. clickBoardCard clicks as before; on failure it records the target's
box over ten frames, its lane index, the column's scroll, neighbours'
content-visibility state, transforms, and the element under the hit
point, attaches it, and rethrows. No wait is added.

Claude-Session: https://claude.ai/code/session_01FAVXA5mJ5BNhKmv95jxQkQ

* test(e2e): BUG-2871 spec opens its own parent on a retry; its click is probed (BUG-3553)

On #2049's first run the spec's first attempt clicked the parent card and
no pane opened (the BUG-3553 family), and its retry then opened the FIRST
attempt's parent: the locator matched the title prefix and took .first().
It now selects the card by the seeded slug. With --repeat-each=3 on one
server the old locator fails exactly as CI did; the new one passes 3/3.

Claude-Session: https://claude.ai/code/session_01FAVXA5mJ5BNhKmv95jxQkQ
2026-10-11 02:21:30 -04:00
..
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00

Pad Web UI

SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.

Development

npm install
npm run dev          # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build        # Production build to build/
npm run check        # Type checking with svelte-check

When developing, run the Go backend separately with make dev from the project root.

Building for Production

Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.

Stack

  • Svelte 5 with runes ($state, $derived, $effect)
  • SvelteKit 2 with adapter-static (SPA mode)
  • Tiptap block editor with markdown round-trip
  • svelte-dnd-action for drag-and-drop in board/list views
  • SSE for real-time updates
  • TypeScript throughout

Structure

src/
  routes/                    SvelteKit pages
    +layout.svelte           App shell (sidebar + main)
    +page.svelte             Landing/redirect
    [workspace]/
      +page.svelte           Dashboard (collections, phases, activity)
      +layout.svelte         SSE connection per workspace
      [collection]/
        +page.svelte         Collection view (board/list)
      [collection]/[item]/
        +page.svelte         Item detail + editor
      conventions/            Purpose-built conventions page
      playbooks/              Purpose-built playbooks page
      settings/               Workspace settings
  lib/
    api/client.ts            HTTP API client
    components/
      layout/                Sidebar, navigation
      editor/                Tiptap editor, raw markdown editor
      fields/                FieldEditor, relation picker
      items/                 ItemCard, ItemDetail
      collections/           BoardView, ListView
      common/                StatusBadge, badges, modals
      search/                CommandPalette
    stores/                  Svelte 5 reactive stores
      workspace.svelte.ts    Workspace state
      collections.svelte.ts  Collection + item state
      ui.svelte.ts           Sidebar, mobile state
    types/index.ts           TypeScript types and constants
  app.css                    Global styles and design tokens