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An episode is a run of consecutive events by one actor on one item, split on a 30m gap: audit-grain rows become work-grain cards. The Live/Audit toggle persists per browser; server HTML and the hydration pass both render the 'live' default and the stored choice applies in onMount, strictly after hydration. Liveness is claimed only from event age. Live cards enrich with the newest comment's first line (best-effort, first four only, no polling) — the trail's checkpoint discipline is what makes that line worth showing. Seat identity: the fold reads metadata.agent (the X-Pad-Agent stamp); generic client ids render as 'agent', and a seat that sends its own name lights up its label with no further change — concept B's lanes want exactly that. Design canvas and decision record on IDEA-2755. Review loop: 4 rounds, 5 findings fixed (wire-contract phantom, agent metadata field, Node-25 localStorage guard, hydration mismatch, cross-type fixture bleed). Claude-Session: https://claude.ai/code/session_01HvAuiZ7JaWyCqqyV99LyWt
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens