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* feat(insights): per-user layout customization + persistence (TASK-1634)
Let users personalize the Insights surface, persisted per-user per-workspace:
toggle which metric cards show, and remember the window + collection filter.
Backend:
- migrations 064/043: user_report_layouts (user_id, workspace_id, config JSON,
PK(user_id,workspace_id), ON DELETE CASCADE) — dual-dialect.
- models.ReportLayout (hidden_cards/default_window/default_collections) +
ReportCardIDs/ValidReportWindow validation.
- store.GetReportLayout / SaveReportLayout (ON CONFLICT upsert, both dialects).
- GET/PUT /workspaces/{ws}/report/layout — per-user; PUT sanitizes window +
filters hidden_cards to the known card set. web client + TS type.
Frontend (Insights page):
- loads the saved layout, hydrates window/collections/hidden cards
- a "Customize" panel toggles each card (SvelteSet-backed); each section gated
on !hiddenCards.has(id); Totals always shown
- debounced auto-save, gated on a per-workspace `hydrated` flag so it never
saves during load or stomps another workspace's layout on switch
Single config per user (no named/multiple layouts — deliberate v1 scope).
Parent: PLAN-1628.
* fix(insights): save layout only on explicit user changes, not on load per Codex review (round 1)
The auto-save $effect ran once after hydration (loadLayout assigns reactive
state, then flips hydrated=true), firing a PUT /report/layout on mere page
view — which 401s on no-user/legacy-token sessions and bounces the user to
/login. Replace the effect with a scheduleSave() called only from explicit
handlers (toggleCard, selectWindow, toggleCollection, clearCollectionFilter);
hydration never saves. Also capture wsSlug at schedule time and drop the
pending save if the workspace changes mid-debounce, so A's edit can't land
on B.
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
activity/ ActivityFeed
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens