Files
pad/web
xarmian cf85e8b8d3 feat(viewer): pointer registry + touch tap semantics (TASK-2517)
PLAN-2392 phase 3d V1 — the multi-pointer plumbing V2's pinch needs,
shipped inert. A `pointerId -> {x,y,type}` Map ('registry') tracks every
primary pointer (mouse, pen, touch); the mouse/pen drag keeps byte-
identical semantics as the 1-entry case (ownership still keys off
`gesturePointerId`, capture off `capturedPointerId`).

- Remove the `touch stays native` early-return gate; branch touch at the
  top of onPointerDown: touch ENTERS the registry but arms NO drag and
  takes NO capture. Taps still work — a touch tap falls through to the
  backdrop onclick (close), the chrome exclusion, and the deferred
  tap-to-load button (first-tap priority).
- Registry hygiene precedes every guard (round-2 P1): registry.delete
  runs FIRST in onPointerUp AND onPointerCancel, before any owner guard,
  so browser-claimed touches (which pointercancel routinely under
  touch-action:auto) never leak. abortGesture / onLostPointerCapture
  delete the pointer too; cancelGesture is restructured to clear the
  registry UNCONDITIONALLY (before its no-gesture early return).
- Reconcile a STALE armed owner (an off-root missed pointerup, pre-
  capture) out of the registry on the next superseding press, guarded so
  a same-id re-press never drops the entry it just set.
- The id-change effect deliberately does NOT touch the registry: nav
  doesn't change the physical pointer set.

Test inversion (falsify-don't-contort): the former ':2248' test pinned
"a touch pointerdown is IGNORED". It is replaced by the V1 contract,
split honestly into (a) touch press+move arms nothing / mouse byte-
identical and (b) a real no-move touch tap closes via the backdrop.
Added: registry drains on pointerup AND pointercancel (direct assert via
a test-only __registrySize accessor — the registry is inert in V1, so a
leak has no indirect observable), a pointercancel-storm-during-mouse-drag
leak/ownership test, a chrome-tap-inert test, a stale-owner
reconciliation test, and a touch tap-to-load first-tap-priority test.

NO touch pan, NO touch-action change, NO pinch in this task (V2).
Sheet-swipe-dismiss routed out of V1 as IDEA-2520.

Codex: 2 rounds, final CLEAN (round 1 caught the stale-owner leak + a
conflated inverted test; both fixed).

Claude-Session: https://claude.ai/code/session_01WFBYxdBuSZs2tjipATxAZu
2026-08-11 11:24:12 +00:00
..
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00

Pad Web UI

SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.

Development

npm install
npm run dev          # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build        # Production build to build/
npm run check        # Type checking with svelte-check

When developing, run the Go backend separately with make dev from the project root.

Building for Production

Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.

Stack

  • Svelte 5 with runes ($state, $derived, $effect)
  • SvelteKit 2 with adapter-static (SPA mode)
  • Tiptap block editor with markdown round-trip
  • svelte-dnd-action for drag-and-drop in board/list views
  • SSE for real-time updates
  • TypeScript throughout

Structure

src/
  routes/                    SvelteKit pages
    +layout.svelte           App shell (sidebar + main)
    +page.svelte             Landing/redirect
    [workspace]/
      +page.svelte           Dashboard (collections, phases, activity)
      +layout.svelte         SSE connection per workspace
      [collection]/
        +page.svelte         Collection view (board/list)
      [collection]/[item]/
        +page.svelte         Item detail + editor
      conventions/            Purpose-built conventions page
      playbooks/              Purpose-built playbooks page
      settings/               Workspace settings
  lib/
    api/client.ts            HTTP API client
    components/
      layout/                Sidebar, navigation
      editor/                Tiptap editor, raw markdown editor
      fields/                FieldEditor, relation picker
      items/                 ItemCard, ItemDetail
      collections/           BoardView, ListView
      common/                StatusBadge, badges, modals
      search/                CommandPalette
      activity/              ActivityFeed
    stores/                  Svelte 5 reactive stores
      workspace.svelte.ts    Workspace state
      collections.svelte.ts  Collection + item state
      ui.svelte.ts           Sidebar, mobile state
    types/index.ts           TypeScript types and constants
  app.css                    Global styles and design tokens