Files
pad/web
xarmian cf04e16b5e chore(e2e): blog screenshot capture spec + shared seed helpers (TASK-1031) (#374)
Adds infrastructure for capturing Pad UI screenshots that ship inside
blog posts on getpad.dev.

* web/e2e/lib/demo-seed.ts (new) — extracts the realistic-content seed
  (1 active plan + 7 tasks + 2 ideas) from screenshots.spec.ts into a
  shared module, plus two new helpers:
    - seedConventions(fixture, request, [...])
    - activateLibraryConventions(fixture, request, titles)
  Both consumers now share the same source of truth.

* web/e2e/blog-screenshots.spec.ts (new) — gated on
  PAD_BLOG_SCREENSHOTS=1. One test.describe per blog post; each owns
  its post-specific seed and captures into ../../pad-web/static/blog/
  <slug>/. First consumer is BLOG-1007 (Conventions and Playbooks);
  subsequent posts add a describe block per shot.

* web/e2e/screenshots.spec.ts — refactored to import seedRealisticContent
  from the shared lib. No behavior change; PAD_SCREENSHOTS=1 README
  capture still passes.

Companion publish helper lives in pad-web at scripts/blog-publish.mjs.

Capture command:
  make build-go && cd web && PAD_BLOG_SCREENSHOTS=1 \
    npx playwright test blog-screenshots --project=desktop-chromium

Refs TASK-1031, unblocks BLOG-1022 / BLOG-1004 / BLOG-1003 backfill
which all want screenshots.
2026-05-02 13:05:55 -04:00
..
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Pad Web UI

SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.

Development

npm install
npm run dev          # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build        # Production build to build/
npm run check        # Type checking with svelte-check

When developing, run the Go backend separately with make dev from the project root.

Building for Production

Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.

Stack

  • Svelte 5 with runes ($state, $derived, $effect)
  • SvelteKit 2 with adapter-static (SPA mode)
  • Tiptap block editor with markdown round-trip
  • svelte-dnd-action for drag-and-drop in board/list views
  • SSE for real-time updates
  • TypeScript throughout

Structure

src/
  routes/                    SvelteKit pages
    +layout.svelte           App shell (sidebar + main)
    +page.svelte             Landing/redirect
    [workspace]/
      +page.svelte           Dashboard (collections, phases, activity)
      +layout.svelte         SSE connection per workspace
      [collection]/
        +page.svelte         Collection view (board/list)
      [collection]/[item]/
        +page.svelte         Item detail + editor
      conventions/            Purpose-built conventions page
      playbooks/              Purpose-built playbooks page
      settings/               Workspace settings
  lib/
    api/client.ts            HTTP API client
    components/
      layout/                Sidebar, navigation
      editor/                Tiptap editor, raw markdown editor
      fields/                FieldEditor, relation picker
      items/                 ItemCard, ItemDetail
      collections/           BoardView, ListView
      common/                StatusBadge, badges, modals
      search/                CommandPalette
      activity/              ActivityFeed
    stores/                  Svelte 5 reactive stores
      workspace.svelte.ts    Workspace state
      collections.svelte.ts  Collection + item state
      ui.svelte.ts           Sidebar, mobile state
    types/index.ts           TypeScript types and constants
  app.css                    Global styles and design tokens