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The image Lightbox gains an action toolbar rendered from the shared `attachmentActionsFor(ctx)` descriptor list (DR-5) — anchor/button per the `element` discriminant, icon-only on desktop, labeled on phone (DR-18). Delete reuses TASK-2473's shared confirm module: the module owns the confirmation GATE (request()), the descriptor (actions.ts) still owns the delete + announce. Context threading — one vocabulary at every Lightbox origin: - Lightbox gains mutationsEnabled (default false → read-only toolbar), getItemContent, getLiveContent. - AttachmentViewerHost, ItemAttachmentStrip and ItemTimeline each gain and forward the same three to their direct Lightbox mount. - ItemDetail supplies all three from its own values: mutationsEnabled is canEdit && !peeking (NEVER the timeline's own canEdit, which ignores peeking), so a peeked pane's viewer shows no Delete. - actions.ts AttachmentActionSubject.mime_type relaxed to string|null; Open needs a positively-previewable MIME (null → not offered), the rest ignore it. Toolbar integrates with the 3b gesture machinery: registered in the pointerdown, double-click AND wheel control-exclusion lists so a press/dblclick/wheel over it never pans or zooms; z-index within the <100000 viewer sweep. The delete drill-down is a role="menu" of role="menuitem" rows with roving tabindex (arrows navigate, Tab exits to chrome), focus enters the first row on open, Escape backs out before closing the viewer, and image-nav is suppressed while it is up. A confirmed delete closes the viewer (guarded on identity + a destroyed latch); a subject change or set-shrink abandons a pending confirmation. Tests: toolbar renders on all three origins; the peeked-pane leg (timeline canEdit true, mutationsEnabled false → no Delete); anchor fidelity; delete drill-down + permission-withdrawn abandon; and the review-hardening cases (wheel exclusion, role=menu roving, Escape back-out, image-change abandon). Claude-Session: https://claude.ai/code/session_01WFBYxdBuSZs2tjipATxAZu
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
activity/ ActivityFeed
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens