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* feat(web): public read-only collection view renderers (TASK-1679)
Adds purpose-built read-only renderers for the public share page that
match the owner's view TYPE (kanban/list/table) and grouping, styled for
an anonymous external audience — no app chrome, no edit/drag/create
affordances, no internal app links.
New components under web/src/lib/components/share/:
- shareView.ts — payload types + DEFENSIVE parsers (settings/schema/
fields tolerated as JSON string OR object, since TASK-1678 ships in
parallel) + label/status/priority color + grouping helpers lifted
from the in-app vocabularies (ItemCard / BoardView / ListView).
- PublicItemCard.svelte — inert read-only card (board).
- PublicBoardView / PublicListView / PublicTableView — the three view
renderers; board groups by board_group_by|status, list optionally
groups by list_group_by, table mirrors TableView's CSS-grid layout.
- PublicCollectionView.svelte — entry point that parses the raw payload
and switches on settings.default_view, delegating to a leaf renderer.
Why: the share page currently renders a hardcoded flat list, ignoring
the owner's chosen view. These components are the render layer; wiring
into /s/[token] against the merged payload is TASK-1680. Row/card
components carry an optional expandable + onactivate contract so the
inline read-only expand (TASK-1684) can be added without a rewrite.
Not wired into any route yet; npm run build passes.
Parent: PLAN-1677.
* fix(web): stable unique each-keys for public renderers per Codex review (round 1)
PublicItem now carries a `key` assigned at parse time from the item's
payload position (ref-prefixed when present). The board/list/table
renderers key their {#each} blocks on it instead of `ref || title` —
refs may be empty and titles aren't unique, so the old key could collide
for two same-titled unprefixed items and break rendering/state.
Parent: PLAN-1677.
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
activity/ ActivityFeed
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens