Files
pad/web
xarmian a5000faafb fix(web): a card the caller may only view cannot be moved from any door: board, list, table and child menus, drag by pointer or keyboard, the roles board, and the lane renumber (BUG-3259) (#1630)
An item grant beats a collection grant, so a guest may edit a collection
and still only view one of its cards. Eight doors moved such a card, or
renumbered it as a neighbour, gated on the collection, the parent, or
"any edit grant", and the server refused each write.

- lockableDndzone: dndzone with per-card locking (data-drag-locked). A
  capture listener disables the zone for one gesture on a locked card (the
  library's drag-handle mechanism, per zone), and the gesture stops at the
  zone as the library stops it for an unlocked card, so a nested outer
  zone (the list's groups) does not take it.
- Board, List, ChildItems and the roles board lock !canEditItem cards; the
  Move menus render only for canEditItem cards.
- planLaneOrder plans a lane's sort_order writes so view-only cards keep
  their value and the stored order sorts to the screen; with every card
  editable it is the dense renumber as before. No room: nothing written.
- persistReorder restores every unconfirmed card on a refusal, under the
  identity that made the request.
- The menu paths hand onReorder the whole lane (laneOrderAfterMove).

Claude-Session: https://claude.ai/code/session_01NidgPePY7UvHcEJCMkD2Qz
2026-09-27 22:33:44 -04:00
..
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00

Pad Web UI

SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.

Development

npm install
npm run dev          # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build        # Production build to build/
npm run check        # Type checking with svelte-check

When developing, run the Go backend separately with make dev from the project root.

Building for Production

Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.

Stack

  • Svelte 5 with runes ($state, $derived, $effect)
  • SvelteKit 2 with adapter-static (SPA mode)
  • Tiptap block editor with markdown round-trip
  • svelte-dnd-action for drag-and-drop in board/list views
  • SSE for real-time updates
  • TypeScript throughout

Structure

src/
  routes/                    SvelteKit pages
    +layout.svelte           App shell (sidebar + main)
    +page.svelte             Landing/redirect
    [workspace]/
      +page.svelte           Dashboard (collections, phases, activity)
      +layout.svelte         SSE connection per workspace
      [collection]/
        +page.svelte         Collection view (board/list)
      [collection]/[item]/
        +page.svelte         Item detail + editor
      conventions/            Purpose-built conventions page
      playbooks/              Purpose-built playbooks page
      settings/               Workspace settings
  lib/
    api/client.ts            HTTP API client
    components/
      layout/                Sidebar, navigation
      editor/                Tiptap editor, raw markdown editor
      fields/                FieldEditor, relation picker
      items/                 ItemCard, ItemDetail
      collections/           BoardView, ListView
      common/                StatusBadge, badges, modals
      search/                CommandPalette
    stores/                  Svelte 5 reactive stores
      workspace.svelte.ts    Workspace state
      collections.svelte.ts  Collection + item state
      ui.svelte.ts           Sidebar, mobile state
    types/index.ts           TypeScript types and constants
  app.css                    Global styles and design tokens