Files
pad/web
xarmian a1bbfabf67 fix: topbar overflow drag/drop and dashboard flicker (IDEA-758) (#254)
Series of regressions found while testing the workspace topbar overflow
menu shipped in IDEA-758 / TASK-759:

- Layout collapse: `.workspace-list` had no `flex: 1`, so
  ResizeObserver fed the shrinking content width back into the
  fitting calc and ratcheted down to "active pill only". Wrap pills,
  trigger, and add button in a centered `.workspace-row` that owns
  `flex: 1`; the row's full width now drives the split.
- Trigger position + menu anchoring: trigger now sits next to the
  last visible pill, and the menu opens directly under the trigger
  via a `position: relative` `.overflow-anchor` wrapper.
- Overflow zone not registering as a drop target: switched from
  `pointer-events: none` / `transform: scale(0)` to
  `visibility: hidden` for the closed state. svelte-dnd-action's
  hit-test uses bounding-rect math (not `elementsFromPoint`), and
  `scale(0)` confuses its transform-undoing on percentage origins.
- Pre-mount the menu DOM on mousedown via `dragArmed` so the dndzone
  is registered before drag starts (mid-drag mount isn't picked up).
- Post-drop snap-back: set `dropCooldown = true` synchronously in
  finalize handlers, before flipping `isDragging`, so the resync
  effect doesn't clobber the post-drag zones before the persist
  microtask runs.
- Click-after-drop navigation: `dropClickGuard` swallows the
  synthetic click that fires on the dragged `<a>` after mouseup,
  preventing `goto()` from firing on every drop.
- Dashboard re-fetch flicker: `workspaceStore.setCurrent`'s
  synchronous `workspaces.find(...)` was leaking a reactive dep on
  `workspaceStore.workspaces` into both the workspace `+layout`
  effect and the dashboard `+page` load effect. Wrap both in
  `untrack(...)` so they only re-run on `wsSlug` change.
- Active-pin reject cleanup: rejection paths now call
  `clearCooldownAfterRejection()` so a stuck `dropCooldown` from
  the source-zone finalize doesn't gate sync effects forever.
- A11y: `aria-expanded` on the trigger now uses a `menuVisible`
  derived (`overflowOpen || isDragging || dragArmed`) so it matches
  the visual open state.
- Replace `CHROME_RESERVATION = 72` magic number with named parts
  derived from the actual CSS box model (= 68, was off by 4).
2026-04-25 19:14:58 -04:00
..
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00

Pad Web UI

SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.

Development

npm install
npm run dev          # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build        # Production build to build/
npm run check        # Type checking with svelte-check

When developing, run the Go backend separately with make dev from the project root.

Building for Production

Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.

Stack

  • Svelte 5 with runes ($state, $derived, $effect)
  • SvelteKit 2 with adapter-static (SPA mode)
  • Tiptap block editor with markdown round-trip
  • svelte-dnd-action for drag-and-drop in board/list views
  • SSE for real-time updates
  • TypeScript throughout

Structure

src/
  routes/                    SvelteKit pages
    +layout.svelte           App shell (sidebar + main)
    +page.svelte             Landing/redirect
    [workspace]/
      +page.svelte           Dashboard (collections, phases, activity)
      +layout.svelte         SSE connection per workspace
      [collection]/
        +page.svelte         Collection view (board/list)
      [collection]/[item]/
        +page.svelte         Item detail + editor
      conventions/            Purpose-built conventions page
      playbooks/              Purpose-built playbooks page
      settings/               Workspace settings
  lib/
    api/client.ts            HTTP API client
    components/
      layout/                Sidebar, navigation
      editor/                Tiptap editor, raw markdown editor
      fields/                FieldEditor, relation picker
      items/                 ItemCard, ItemDetail
      collections/           BoardView, ListView
      common/                StatusBadge, badges, modals
      search/                CommandPalette
      activity/              ActivityFeed
    stores/                  Svelte 5 reactive stores
      workspace.svelte.ts    Workspace state
      collections.svelte.ts  Collection + item state
      ui.svelte.ts           Sidebar, mobile state
    types/index.ts           TypeScript types and constants
  app.css                    Global styles and design tokens