mirror of
https://github.com/PerpetualSoftware/pad.git
synced 2026-10-26 06:19:49 +00:00
96a75e7dfb
An item's field values are JSON of any shape, whatever the declared type. A
stored object like {"toString":0} makes String(v), template interpolation,
new Date(v) and Svelte text conversion throw "Cannot convert object to
primitive value". The census on the BUG-3052 trail found 13 such throw sites.
The worst was laneValue, the helper every grouped view reads lanes through.
This adds the read-side layer the lead ruled for, web/src/lib/fields/fieldShape.ts:
- safeString: exactly String, but total. For a value String cannot convert, it
falls back to the value's JSON text.
- safeText: null/undefined read as '', otherwise safeString.
Routed through it:
- laneValue, which covers list grouping, board buckets and drops, relation
lanes and shared-board grouping;
- the TableView sort and plain text cell;
- the ChildItems group key;
- shareView.matchesFilter and the /s/[token] field formatter;
- QuickActionsMenu and quick-action-preview (categoricalTemplateValue, fields,
plan/phase);
- the playbooks sort and trigger/scope chips;
- three ItemDetail sites;
- ChildChart's parent dates, where only objects are converted and every
primitive reaches new Date untouched.
Output is byte-identical for every value the old code could convert. Rendering
garbage, type-changing writes and misfilters are units 2 and 3; the server
SQL is split out as BUG-3221.
Tests cover each throw class (String conversion, a string method on a
non-string, new Date, Svelte text), plus the helpers' own contract. With every
changed source file swapped back to origin/main, the new legs fail.
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens