Files
pad/web
xarmian 84eef5dd38 test(viewer): CDP mobile touch-gesture proof + device checklist (TASK-2519)
PLAN-2392 phase 3d V3 (final task of the plan) — the mobile browser proof
for the attachment viewer's touch gestures shipped in V2 (TASK-2518). Real
touch is driven through the compositor via CDP Input.dispatchTouchEvent (a
CdpTouch helper in the e2e lib), since Playwright's touchscreen is
single-tap only.

New web/e2e/attachment-viewer-touch.spec.ts (mobile-chromium), 9 legs:
- two-finger spread/converge zoom in/out
- off-centre affine anchor oracle: a moving-midpoint translate+spread keeps
  a known image-local point under the midpoint (sub-pixel residual; a
  zoom-around-centre mutant misses by ~75px, TOL=6px)
- double-tap fit<->actual + single-image-tap-inert + backdrop-tap-close
- 2->1 lift degrade: jump-free hand-off + survivor pan arms
- '+' mid-pinch rebase (no stale-baseline snap; sampled on a tiny post-+ move)
- touchCancel all-cancel teardown + next gesture arms fresh
- letterbox touch never pans + letterbox tap closes
- image/stage touch-action:none, backdrop auto
- tap-to-load first-tap priority

CDP semantics empirically pinned (not assumed): touchStart/Move carry the
full active set; touchEnd names the ending point (pointerup#<id> observed);
touchCancel is all-or-nothing.

Emulation boundary recorded honestly in DOC-2521 (device-proof checklist):
the 2->1 survivor-pan CONTINUATION can't be expressed in CDP — synthetic
touch releases the survivor's implicit pointer-capture on the next move,
tearing the fresh pan down (a real digitiser keeps it), so the leg proves
arm+no-jump and the continuation is device-verified. Also checklisted:
gesture feel/arbitration, momentum, real touchCancel, iOS Safari (no WebKit
CI project), off-root release.

Mutation-verified (build web+go at worktree root, fresh CI server per run):
pinch handler disabled -> spread/oracle/rebase red; anchor->stage-centre ->
oracle red while spread stays green (discrimination); double-tap disabled ->
toggle red; degrade disabled -> 2->1 red; rebase disabled -> rebase red.

Codex: 3 rounds, final CLEAN (r1 flagged a stage-settle race -> fixed, and a
docs-based touchEnd objection -> refuted empirically; r2 flagged the rebase
test wasn't discriminating -> sampled on a tiny move + mutation-proved).

Claude-Session: https://claude.ai/code/session_01WFBYxdBuSZs2tjipATxAZu
2026-08-11 13:39:05 +00:00
..
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00

Pad Web UI

SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.

Development

npm install
npm run dev          # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build        # Production build to build/
npm run check        # Type checking with svelte-check

When developing, run the Go backend separately with make dev from the project root.

Building for Production

Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.

Stack

  • Svelte 5 with runes ($state, $derived, $effect)
  • SvelteKit 2 with adapter-static (SPA mode)
  • Tiptap block editor with markdown round-trip
  • svelte-dnd-action for drag-and-drop in board/list views
  • SSE for real-time updates
  • TypeScript throughout

Structure

src/
  routes/                    SvelteKit pages
    +layout.svelte           App shell (sidebar + main)
    +page.svelte             Landing/redirect
    [workspace]/
      +page.svelte           Dashboard (collections, phases, activity)
      +layout.svelte         SSE connection per workspace
      [collection]/
        +page.svelte         Collection view (board/list)
      [collection]/[item]/
        +page.svelte         Item detail + editor
      conventions/            Purpose-built conventions page
      playbooks/              Purpose-built playbooks page
      settings/               Workspace settings
  lib/
    api/client.ts            HTTP API client
    components/
      layout/                Sidebar, navigation
      editor/                Tiptap editor, raw markdown editor
      fields/                FieldEditor, relation picker
      items/                 ItemCard, ItemDetail
      collections/           BoardView, ListView
      common/                StatusBadge, badges, modals
      search/                CommandPalette
      activity/              ActivityFeed
    stores/                  Svelte 5 reactive stores
      workspace.svelte.ts    Workspace state
      collections.svelte.ts  Collection + item state
      ui.svelte.ts           Sidebar, mobile state
    types/index.ts           TypeScript types and constants
  app.css                    Global styles and design tokens