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83e5958161
Final review round 2. PRE_WRITE_CODES whitelisted only the copy
handler's own business refusals, so csrf_error, email_not_verified and
a structured internal_error fell through to the outcome-unknown
fallback — telling the user their copy may have committed, sending
them to inspect the destination, and forbidding a retry that is in
fact safe. That is the inverse of the DR-13 hazard and just as wrong:
it sends someone hunting for an item that was never created.
All three are provably pre-write on this route:
- csrf_error and email_not_verified are rejected by the middleware
stack before handleCopyItem runs at all.
- internal_error is emitted here only by resolveAuthorizedCopy
(handlers_items_copy_resolve.go:128,184), both before the store
call. A post-commit panic deliberately does NOT emit it —
afterCopyCommit logs and lets the response stand — and chi's
Recoverer returns a bodiless 500, which carries no code and so
still lands in outcome-unknown, which is correct for it.
The ambiguous fallback is unchanged and still catches copy_failed, an
unstructured non-JSON response, a rejected fetch, a timeout, and any
code this list does not name.
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
activity/ ActivityFeed
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens