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817bb0a5ce
Codex round 11.
P2 — the width bound was an over-correction, and it landed on people. The
activity page marks any actor_name `named`, so the 16ch rule I added for
hostile AGENT names was clipping ordinary human ones; the episode feed's 20ch
did the same. One value now, 24ch, which fits an ordinary full name
("Alexandra Whitfield" is 19) while still bounding the pathological case.
The number is written down as a judgement, not dressed up as a measurement,
next to what it does NOT cover: `title` is unreachable by touch, so a
clipped name is effectively unreadable on a phone, and a real disclosure
affordance rather than a wider bound is the actual fix.
P2 — only the audit cell asserted the <bdi> element; the other four bindings
checked text and classes, so swapping bdi back to span passed all of them.
Each now asserts the tag with a bidi-carrying name.
P2 on the casing tests, declined with the reason already in the code: they
assert the `named` class and not the CSS rule, because Svelte component
styles are not injected under this vitest setup (0 style elements, so
getComputedStyle resolves nothing). Covering the rule itself needs an e2e
with a real browser. The boundary is stated in the test comment rather than
implied away — a source-text assertion about the stylesheet would be an
instrument with an adversary, not coverage.
Claude-Session: https://claude.ai/code/session_01Cpr3teiHHsgcTmg2xhHA86
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens