Files
pad/web
xarmian 7fb49e098d fix(web): settle membershipKnown when workspace creation fails (BUG-2978, codex round 2)
`create()` clears membership at entry for the same reason `setCurrent` does, and
a rejected `api.workspaces.create()` returned before anything settled the flag —
so a failed create left `membershipKnown` false permanently. That is the worst
value for it to be stuck at: consumers cache THROUGH the false window, so a page
still mounted would hold its permissions and never update again. Membership is
already null at that point, so settling it true says "no access", which is what
the null already meant before the flag existed.

Also narrows a claim I made in the round-1 comments and commit message:
`membershipKnown` is not "false only while a membership fetch is in flight". It
is false from the start of any call that will replace membership — workspace
resolution and creation included — and true once that call settles on every
exit. The prose now says that, because the flag is a contract other consumers
will gate on and the narrower sentence was the one that made this path look
impossible.

Four store-level tests cover the arms: in-flight, 403, workspace-not-resolved,
and failed create. The last one was mutation-tested — removing the line that
settles the flag makes exactly that leg fail and leaves the other three green.

Found by Codex review round 2 (P2 + nit).

Claude-Session: https://claude.ai/code/session_01WS9QAnxk1gA3LBha3PvKVm
2026-09-09 19:27:48 +00:00
..
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00

Pad Web UI

SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.

Development

npm install
npm run dev          # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build        # Production build to build/
npm run check        # Type checking with svelte-check

When developing, run the Go backend separately with make dev from the project root.

Building for Production

Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.

Stack

  • Svelte 5 with runes ($state, $derived, $effect)
  • SvelteKit 2 with adapter-static (SPA mode)
  • Tiptap block editor with markdown round-trip
  • svelte-dnd-action for drag-and-drop in board/list views
  • SSE for real-time updates
  • TypeScript throughout

Structure

src/
  routes/                    SvelteKit pages
    +layout.svelte           App shell (sidebar + main)
    +page.svelte             Landing/redirect
    [workspace]/
      +page.svelte           Dashboard (collections, phases, activity)
      +layout.svelte         SSE connection per workspace
      [collection]/
        +page.svelte         Collection view (board/list)
      [collection]/[item]/
        +page.svelte         Item detail + editor
      conventions/            Purpose-built conventions page
      playbooks/              Purpose-built playbooks page
      settings/               Workspace settings
  lib/
    api/client.ts            HTTP API client
    components/
      layout/                Sidebar, navigation
      editor/                Tiptap editor, raw markdown editor
      fields/                FieldEditor, relation picker
      items/                 ItemCard, ItemDetail
      collections/           BoardView, ListView
      common/                StatusBadge, badges, modals
      search/                CommandPalette
    stores/                  Svelte 5 reactive stores
      workspace.svelte.ts    Workspace state
      collections.svelte.ts  Collection + item state
      ui.svelte.ts           Sidebar, mobile state
    types/index.ts           TypeScript types and constants
  app.css                    Global styles and design tokens