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* test(web): pin the two mechanisms that keep a settings reload from vouching for the previous identity's invitations (BUG-3237) BUG-3237 does not reproduce in production. The filed state (load() stamps the page epoch at entry, so pageIdentityHeld() vouches for the previous session's invitations mid-reload) needs the epoch to move WITHOUT the user id. Only the existing settingsIdentityFence harness does that, deliberately. A real identity change moves both, and two mechanisms each close the window: the (user, workspace)-keyed load effect clears the lists before load(), and loading = true swaps the page for the spinner. New settingsLoadIdentityOrder.svelte.test.ts drives a coupled mock (user and epoch move together, both reactive and probed). It has a no-flip control, a settled flip, an identity change mid-load with the old answer landing late, and a workspace switch mid-load. It passes on main. The mutants: clear removed, 5 pass; loading swap removed, 5 pass; both removed, the settled leg fails; loadGen check removed, 2 legs fail; user dropped from the key, 2 legs fail. It is the only test in the tree that fails with both removed, which makes it the pin for that pair. A comment on load() names both mechanisms, so neither is removed on the theory that the other covers it. It is comment-only, and the TASK-3097 identity gate is unchanged. A reactive $app/state double (src/test/mocks/reactivePage.svelte.ts) is added, because the default alias is a plain object: reassigning page.params never re-ran the route's $derived, so the first run of the workspace-switch leg issued no second load at all. Claude-Session: https://claude.ai/code/session_016PXRzXhokr61CLbbu3Txj9 * test(web): the BUG-3237 pin clicks the copy link during the pending reload, so the both-removed mutant fails on the copy itself (codex round 1) Claude-Session: https://claude.ai/code/session_016PXRzXhokr61CLbbu3Txj9
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens