Files
pad/web
xarmian c38b3bf5cd feat(playbooks): add invocation_slug + arguments schema fields (TASK-1378) (#517)
* feat(playbooks): add invocation_slug + arguments schema fields (TASK-1378)

Foundational change for PLAN-1377 — playbooks become first-class invokable
procedures. Two new optional fields land on the Playbooks collection
schema:

- `invocation_slug` (text, kebab-case, unique-per-workspace among non-null
  values): enables `/pad <slug>` direct invocation. Nullable so
  trigger-only playbooks (e.g. on-release checklists) don't need one.
- `arguments` (json, array of {name, type, required, default, description}):
  declares the playbook's argument contract; mirrors the body's
  `## Arguments` section in queryable form.

Plumbing pieces:

- `models.FieldDef` grows two general-purpose options — `Pattern` for
  regex validation and `UniqueScope` for collection-level uniqueness.
  Both are opt-in; existing schemas are unaffected.
- `items.ValidateFields` learns the `json` field type (accepts any
  JSON-decodable value) and applies `Pattern` to string-typed values.
- `handlers_items.checkUniqueFields` queries `Store.ListItems` to enforce
  `UniqueScope == "workspace_collection"` on create + update.
- Two migrations (SQLite 054, Postgres 033) JSON-patch the playbooks
  schema on existing workspaces so the new fields show up without a
  workspace re-init.
- TypeScript `FieldDef` mirrors the Go side.

Parent: PLAN-1377.

* fix(playbooks): address Codex review round 1 findings (TASK-1378)

P1 — EditCollectionModal now round-trips opaque pattern/unique_scope
metadata. EditableField carries the new keys; the load + save paths
preserve them so re-saving the playbooks collection from the UI doesn't
strip server-side validation rules the modal doesn't yet expose
dedicated controls for. fieldFromDef mirrors the change for templates.

P2 — checkUniqueFields' pre-write ListItems check is now backed by a
partial unique index (idx_items_invocation_slug_per_collection,
SQLite + Postgres) scoped to non-empty, non-deleted rows. The pre-check
still gives users a friendly error message in the common case; the
index closes the TOCTOU race between two concurrent writers. The
create-conflict error message is now generic enough to cover both the
slug constraint and the new invocation_slug index.

P2 — `json` field type now rejects raw strings, numbers, and bools. Only
objects, arrays, and null are accepted, so a generic web text input
can't silently corrupt a structured field by emitting "[]" instead of
an actual array. FieldEditor.svelte routes `json` fields to a
read-only summary in both readonly and edit modes; dedicated editors
(like TASK-1384's playbook editor that owns `arguments`) own the
structured form.

P3 — invocation_slug regex now requires a minimum of two characters
(`^[a-z0-9][a-z0-9-]*[a-z0-9]$`) in the Go const, the SQLite migration,
the Postgres migration, and the validate tests. Single-letter slugs
would shadow plausible NL tokens (e.g. `/pad a ...`) and the doc
comment already claimed the two-char floor; this aligns code with
intent.

Parent: PLAN-1377.

* fix(playbooks): address Codex review round 2 findings (TASK-1378)

P2.1 — checkUniqueFields no longer passes IncludeArchived=true. The
application-layer pre-check now matches the partial unique index's
`deleted_at IS NULL` predicate so a soft-deleted playbook releases its
slug back to the pool and reclaiming it succeeds instead of 409'ing.

P2.2 — handleUpdateItem now maps UNIQUE constraint / duplicate key
errors from UpdateItem to HTTP 409, mirroring the create path. A true
concurrent-update race that slips past checkUniqueFields and trips the
partial unique index used to surface as a misleading 500.

(Not addressed in this round: Codex's third finding — concern about the
partial unique index applying to "every collection" — is, on close
reading, not what the index does. `ON items(collection_id, json_extract(...))`
scopes uniqueness to the (collection_id, slug) pair, so two items in
different collections with the same `invocation_slug` value coexist
fine. The migration-failure risk is theoretical: `invocation_slug` is
a brand-new field key, so no pre-existing items can have it set, and
no migration-time duplicates can exist. If a future custom collection
adopts the same field name, opting into per-collection uniqueness is
exactly the intended semantic of FieldDef.UniqueScope.)

Parent: PLAN-1377.

* fix(playbooks): map restore-path UNIQUE violations to 409 (TASK-1378)

Codex round 3: restoring an archived playbook can hit the partial
unique index on invocation_slug if a replacement item already claimed
the slug. Map UNIQUE constraint / duplicate key errors from RestoreItem
to HTTP 409 with a targeted message, matching the create + update paths.

Parent: PLAN-1377.

* fix(playbooks): map collab-snapshot UNIQUE violations to 409 (TASK-1378)

Codex round 4: the collab-snapshot PATCH branch under
`s.collab.UnderItemLock` ran its own UpdateItem call and fell through
to writeInternalError on any non-stale-snapshot error. A concurrent
edit racing the invocation_slug partial unique index would surface as
500 instead of 409. Mirror the main UpdateItem error mapping.

Codex's other round-4 finding — the partial unique index applying to
"every collection" — is not addressed because the index IS already
collection-scoped: `ON items(collection_id, json_extract(fields,
'$.invocation_slug'))`. Two items in different collections with the
same slug coexist; only same-collection duplicates conflict. Migration
duplicates are impossible because `invocation_slug` is a brand-new
field key with no pre-existing items setting it. A custom collection
that later adopts the same field name opts into per-collection
uniqueness, matching the FieldDef.UniqueScope="workspace_collection"
semantic.

Parent: PLAN-1377.
2026-05-12 17:17:56 -04:00
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2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
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Pad Web UI

SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.

Development

npm install
npm run dev          # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build        # Production build to build/
npm run check        # Type checking with svelte-check

When developing, run the Go backend separately with make dev from the project root.

Building for Production

Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.

Stack

  • Svelte 5 with runes ($state, $derived, $effect)
  • SvelteKit 2 with adapter-static (SPA mode)
  • Tiptap block editor with markdown round-trip
  • svelte-dnd-action for drag-and-drop in board/list views
  • SSE for real-time updates
  • TypeScript throughout

Structure

src/
  routes/                    SvelteKit pages
    +layout.svelte           App shell (sidebar + main)
    +page.svelte             Landing/redirect
    [workspace]/
      +page.svelte           Dashboard (collections, phases, activity)
      +layout.svelte         SSE connection per workspace
      [collection]/
        +page.svelte         Collection view (board/list)
      [collection]/[item]/
        +page.svelte         Item detail + editor
      conventions/            Purpose-built conventions page
      playbooks/              Purpose-built playbooks page
      settings/               Workspace settings
  lib/
    api/client.ts            HTTP API client
    components/
      layout/                Sidebar, navigation
      editor/                Tiptap editor, raw markdown editor
      fields/                FieldEditor, relation picker
      items/                 ItemCard, ItemDetail
      collections/           BoardView, ListView
      common/                StatusBadge, badges, modals
      search/                CommandPalette
      activity/              ActivityFeed
    stores/                  Svelte 5 reactive stores
      workspace.svelte.ts    Workspace state
      collections.svelte.ts  Collection + item state
      ui.svelte.ts           Sidebar, mobile state
    types/index.ts           TypeScript types and constants
  app.css                    Global styles and design tokens