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6f8105b01d
Replaces the three independent emoji icon helpers on the live attachment surfaces with one mapper and one monochrome SVG icon set (PLAN-2392 DR-3, DR-3a, DR-3b). - display.ts: categoryIcon -> iconForAttachment(mime, filename), returning an icon identifier rather than an emoji. MIME first, filename extension second, generic file last -- never a question mark. isImage and formatBytes keep their signatures; StorageTab imports all three. - attachments/icons/: one currentColor-driven icon per format family, with TWO render paths over one path table -- AttachmentIcon.svelte for Svelte call sites, iconSvg() for the editor chip, which builds DOM imperatively and cannot mount a component. - attachment-chip.ts: iconForMime, iconForFilename and its local formatBytes deleted. The call site keeps its hide-zero/unknown-size conditional; the shared formatter renders "0 B" and does not grow a mode (DR-3b). - mime-families.json: the shared MIME -> family map, inside the web root because vitest cannot read outside it. A Go test asserts the server upload allowlist is fully covered by it (and carries no strays), so the two lists cannot drift silently; the web test covers one representative MIME per family plus the unknown-MIME and no-extension cases. CopyItemDialog and markdown/attachments.ts are deliberately untouched. Claude-Session: https://claude.ai/code/session_01LmbFxQFDjcYKBLcTnor6DC
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
activity/ ActivityFeed
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens