Files
pad/web
xarmian 6dc6499a6e refactor(web): drop the one-use helper wrapper, bound name width (TASK-2759)
Codex round 3.

P3 — `agentActorLabel` had a single caller. Every other site already holds
parsed metadata and reaches for `agentNameOf`, and each supplies its own
fallback anyway, so the wrapper saved one `?? 'agent'` and cost an
inconsistency in how five call sites looked. Removed; the reasoning stays in
the file so it is not re-added.

P2 — names are unbounded text in fixed-layout rows. Before this unit the
agent badge held one of four fixed words; it now holds whatever a client put
in X-Pad-Agent, while still being `flex-shrink: 0`, so one long name pushes
the timestamp off the row. Bounded with an ellipsis at the two badges and the
episode actor label (which has the same exposure for people's names, and had
it before this change), with the full value on the title attribute. The
timeline chip and the audit-log cell both wrap, so they take the title only.

P2 on presentation consistency — three surfaces show the (agent, human) pair
three ways, and this unit invented one of the three. Declined as scope rather
than as wrong, and filed as IDEA-2762 with what a decision has to cover.

Codex also independently confirmed the exempt set: comments, versions and
structured entries genuinely do not carry the name, and the linked comment
activity that does is skipped when the card renders.

Claude-Session: https://claude.ai/code/session_01Cpr3teiHHsgcTmg2xhHA86
2026-08-24 16:52:09 +00:00
..
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00

Pad Web UI

SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.

Development

npm install
npm run dev          # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build        # Production build to build/
npm run check        # Type checking with svelte-check

When developing, run the Go backend separately with make dev from the project root.

Building for Production

Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.

Stack

  • Svelte 5 with runes ($state, $derived, $effect)
  • SvelteKit 2 with adapter-static (SPA mode)
  • Tiptap block editor with markdown round-trip
  • svelte-dnd-action for drag-and-drop in board/list views
  • SSE for real-time updates
  • TypeScript throughout

Structure

src/
  routes/                    SvelteKit pages
    +layout.svelte           App shell (sidebar + main)
    +page.svelte             Landing/redirect
    [workspace]/
      +page.svelte           Dashboard (collections, phases, activity)
      +layout.svelte         SSE connection per workspace
      [collection]/
        +page.svelte         Collection view (board/list)
      [collection]/[item]/
        +page.svelte         Item detail + editor
      conventions/            Purpose-built conventions page
      playbooks/              Purpose-built playbooks page
      settings/               Workspace settings
  lib/
    api/client.ts            HTTP API client
    components/
      layout/                Sidebar, navigation
      editor/                Tiptap editor, raw markdown editor
      fields/                FieldEditor, relation picker
      items/                 ItemCard, ItemDetail
      collections/           BoardView, ListView
      common/                StatusBadge, badges, modals
      search/                CommandPalette
    stores/                  Svelte 5 reactive stores
      workspace.svelte.ts    Workspace state
      collections.svelte.ts  Collection + item state
      ui.svelte.ts           Sidebar, mobile state
    types/index.ts           TypeScript types and constants
  app.css                    Global styles and design tokens