Files
pad/web
xarmian c8601a2031 test(e2e): Playwright smoke test infrastructure + 2 dashboard tests (TASK-689) (#225)
* test(e2e): Playwright smoke test infrastructure + 2 dashboard tests (TASK-689)

Option A of TASK-689: land the test infrastructure and a minimal smoke
test on both mobile and desktop viewports. Broader flow coverage (board
view drag, item detail, comments, mobile hamburger, BottomSheet
regression guard) is tracked as TASK-733.

Infrastructure
--------------
- web/playwright.config.ts: two projects (desktop-chromium, mobile-
  chromium via Pixel 7), reporter list+html, trace/video/screenshot
  retained on failure, webServer that wipes + recreates the data dir
  then runs the pad binary. Paths anchored to the config file's
  directory so runs are cwd-invariant.
- web/e2e/global-setup.ts: bootstraps admin via POST /auth/bootstrap,
  logs in, creates the e2e workspace, mints a user-scoped API token,
  and persists the token + resolved admin username to fixture.json.
- web/e2e/fixtures.ts: extends base test so every BrowserContext
  automatically gets Authorization: Bearer <token>. Uses a token
  rather than a session cookie because sessions are User-Agent bound
  in middleware_auth.go and a node-minted session would be rejected
  by a Chromium UA.

Tests
-----
- web/e2e/dashboard.spec.ts: a logged-in user lands on the seeded
  workspace, no login form is rendered, and the workspace name
  appears on the page. Runs in both project viewports.

CI
--
- New `e2e` job in .github/workflows/ci.yml: builds web UI + binary,
  installs Playwright chromium with OS deps, runs the suite, and
  uploads the HTML report as an artifact on failure. Timeout capped
  at 10 minutes (suite itself runs in ~4s today).

Local run (in mcr.microsoft.com/playwright:v1.59.1-noble): 2 passed
in 4.1s.

Parent: PLAN-644.
Follow-up: TASK-733 for broader flow coverage (Option B in the
original ship plan).

* fix(e2e): persist server-returned workspace slug instead of the constant (TASK-689)

Addresses Codex P2 on PR #225. When Playwright's `reuseExistingServer:
true` (local dev), a re-run of globalSetup hits `POST /api/v1/workspaces`
against a DB that already has `e2e`. The server uniquifies the slug
(`e2e` → `e2e-2` → …) and returns the uniquified value, but the old
code wrote `WORKSPACE_SLUG` (the constant) to fixture.json. Tests
then navigated to /e2e-admin/e2e — which might still exist from a
previous run with stale state — instead of /e2e-admin/e2e-2, missing
regressions in freshly-seeded content.

Fix: read `slug` back from the workspace-create response and use that
when writing fixture.json. Local re-runs now always point at the
workspace this run actually created.

Parent: PLAN-644.

* fix(e2e): cross-platform webServer bootstrap via Node wrapper (TASK-689)

Addresses Codex P2 on PR #225: `rm -rf && mkdir -p && pad server start`
in webServer.command is POSIX-only. Windows contributors on cmd.exe or
PowerShell can't run `npm run test:e2e` at all — the e2e suite becomes
Linux/macOS-only, defeating the "CI parity" goal.

Fix: extract the wipe-and-exec logic into web/e2e/run-pad.mjs. Node's
fs.rmSync / mkdirSync / child_process.spawn are uniform across
platforms, and the wrapper forwards SIGTERM/SIGINT so Playwright's
teardown still cleanly kills the child on suite exit.

Local re-run in mcr.microsoft.com/playwright:v1.59.1-noble: 2 passed.

Parent: PLAN-644.
2026-04-22 22:35:08 -04:00
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Pad Web UI

SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.

Development

npm install
npm run dev          # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build        # Production build to build/
npm run check        # Type checking with svelte-check

When developing, run the Go backend separately with make dev from the project root.

Building for Production

Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.

Stack

  • Svelte 5 with runes ($state, $derived, $effect)
  • SvelteKit 2 with adapter-static (SPA mode)
  • Tiptap block editor with markdown round-trip
  • svelte-dnd-action for drag-and-drop in board/list views
  • SSE for real-time updates
  • TypeScript throughout

Structure

src/
  routes/                    SvelteKit pages
    +layout.svelte           App shell (sidebar + main)
    +page.svelte             Landing/redirect
    [workspace]/
      +page.svelte           Dashboard (collections, phases, activity)
      +layout.svelte         SSE connection per workspace
      [collection]/
        +page.svelte         Collection view (board/list)
      [collection]/[item]/
        +page.svelte         Item detail + editor
      conventions/            Purpose-built conventions page
      playbooks/              Purpose-built playbooks page
      settings/               Workspace settings
  lib/
    api/client.ts            HTTP API client
    components/
      layout/                Sidebar, navigation
      editor/                Tiptap editor, raw markdown editor
      fields/                FieldEditor, relation picker
      items/                 ItemCard, ItemDetail
      collections/           BoardView, ListView
      common/                StatusBadge, badges, modals
      search/                CommandPalette
      activity/              ActivityFeed
    stores/                  Svelte 5 reactive stores
      workspace.svelte.ts    Workspace state
      collections.svelte.ts  Collection + item state
      ui.svelte.ts           Sidebar, mobile state
    types/index.ts           TypeScript types and constants
  app.css                    Global styles and design tokens