mirror of
https://github.com/PerpetualSoftware/pad.git
synced 2026-09-11 13:28:57 +00:00
5ee40d728f
The AM-3 Lightbox-owned phone-sheet layout (PLAN-2392 3c-ii / T5). A reactive `isSheet = $derived(viewport.isMobile)` toggles a `.lightbox-sheet` class on the existing dialog root, and CSS scoped under that class re-lays-out the EXISTING chrome into a bottom-anchored sheet: the toolbar and meta leave their desktop absolute anchors and dock, stacked, to the bottom edge (via `position: static` + `order`), the stage fills the space above (and becomes its own containing block so its overlays centre over the shortened stage, not the dock), and the counter moves to the top-left. A class, not a bare `@media`, so JS and CSS share the one app breakpoint and the flip is a DOM fact the modal-contract jsdom suite can drive and read. The layout is fully layout-independent of the modal contract: the portal, lease, focus trap, escapeStack registration, loader and zoom transform are untouched, and nothing is keyed on the viewport, so a breakpoint flip mid-open re-lays-out the SAME instance with zoom/selection state intact. No `BottomSheet`/`Menu` instance nests, no swipe dismissal, and no `touch-action`/pointer-capture changes (per the amended DR-6). Every rule is scoped under `.lightbox-sheet`, so the desktop layout is byte-identical, and the sheet chrome carries its own forced-colors boundary. Tests: sheet selection, a mid-open flip proving same-instance re-layout (root + img identity, src + zoom survive), the docked chrome staying excluded from all three pointer-gesture lists (pointerdown/wheel/dblclick, each with a live control), no dismissal on a chrome click, and the full modal contract re-run under the mobile viewport mock. Geometry, touch, `@media`/forced-colors visuals are named for T7's browser legs. Claude-Session: https://claude.ai/code/session_01WFBYxdBuSZs2tjipATxAZu
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
activity/ ActivityFeed
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens