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* fix(web): route ItemDetail collection writes through a semantic adopt gate (BUG-2602) Seven sites assigned ItemDetail's collection snapshot under fences that ordered STARTS, and loadData's cross-collection escape hatch admitted any generation-stale write that fetched a different collection — so a loadData continuation spanning a cross-collection MOVE restored the SOURCE collection over the freshly adopted TARGET (the live item, itemGen-fenced, kept the move: the pane rendered the item against the wrong collection's schema). All writes now route through adoptCollection, backed by the pure shouldAdoptCollection decision: (1) a snapshot disagreeing with the LIVE item's collection_id is vetoed regardless of freshness — id, not slug, so renames still apply and a reused slug can't satisfy it (this also closes a latent foreign-write in the SSE collection_updated refresh, which fetched by slug); (2) same-collection refreshes keep newest-started-wins; (3) the legitimate cross-collection correction the old hatch existed for still lands when the live item agrees. On the veto path, an embedded pane whose collection was still null (fresh mount — refreshCollectionIfMoved's !collection guard skips there too) converges on the live item's collection instead of being left schema-less (adoptOrConvergeToLiveCollection); non-embedded masters stay route-authoritative per the existing policy. e2e reproduces the filed race deterministically (route-hold on the realColl fetch, API move mid-hold, release): the control build renders the moved item against SrcMarkerField's schema verbatim; the fixed build converges on the target's. * fixup: codex round 1 — post-converge myGen re-checks, schema-less error surfacing, pre-fetch convergeGen, hard collection_id oracle in e2e * fixup: codex round 3 — empty-string collection_id normalizes to no-anchor, else-branch schema-less surfacing, itemGen re-check before singleton claims * fixup: two stale comments (codex round 5 docs)
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
activity/ ActivityFeed
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens