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43c33d1aeb
Two tests from the previous commit passed against builds with the thing they
name deleted. Both are fixed here, and the mutants that exposed them now die.
**The staleness fence.** The first version released a superseded response while
the picker was still `loading`, and asserted the stale row was not in the DOM.
It passed with `if (mySeq !== seq) return;` removed — the loading branch renders
instead of the result list, so the row was in `results` and merely off screen.
The scenario now lets the SECOND request land first, so the picker is settled
and the fence is the only thing between the stale row and the DOM.
**The unmount leg.** "Unmount, resolve, assert the row is absent" cannot fail:
an unmounted component renders nothing whatever the teardown does. Replaced
with the half that IS observable — closing the picker inside the debounce
window means the request is never sent. `onDestroy`'s `seq` bump is kept and
now says in a comment that no test can kill its removal, rather than being
defended by one that would pass either way.
**The consumption guard.** `/<ItemPicker\b/` matches inside an HTML comment, so
commenting the mount out left all five source assertions green — the guard
passed against the exact regression it exists to catch. It now runs against a
comment-stripped copy, which also removes a false `{#key itemSlug}` match from
the explanatory comment above the real directive.
Mutation matrix, all ten killed (each applied to the shipped tree, suite run,
tree restored from a COPY — never `git checkout`):
M1 drop the row cap ...................... 2 failed
M2 always take the server path ........... 1 failed
M3 never take the server path ............ 3 failed
M4 drop the staleness check .............. 1 failed (survived before this commit)
M5 stop consuming Escape ................. 1 failed
M6 drop aria-activedescendant ............ 1 failed
M7 ignore the exclusion set .............. 1 failed
M8 drop the collection scope on /search .. 1 failed
M10 drop onDestroy's clearTimeout ......... 1 failed
M9 comment out ItemDetail's mount ........ 3 failed (survived before this commit)
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens