Files
pad/web
xarmian 3525171886 refactor(web): reactive master/pane freeze — drop the peeking-driven editor remount (TASK-2180) (#985)
Make the `peeking` master-freeze work WITHOUT remounting the Tiptap editor, so
a future focus-follows model can flip it on every focus switch smoothly
(PLAN-2179 DR-1). Behavior stays byte-identical for `editable=true` callers —
this only ADDS runtime `editable` gates and removes a remount.

BlockDragHandle was the SOLE construction-gated freeze surface (registered via
`editable ? [...] : []` in Editor.svelte). Make it reactive-editable-aware
instead:
- Register BlockDragHandle unconditionally.
- Choke handle visibility on `editorView.editable` in onMouseMove + the plugin
  update() (ProseMirror recomputes view.editable before plugin views update, so
  a freeze hides the handle synchronously — no remount).
- Bail every mutation dispatch site on `!editorView.editable`: startDrag,
  executeMove, the endDrag move dispatch, showMenu, and the four menu-action
  listeners (turn-into, duplicate, delete, attach) plus the deferred
  attach-picker change handler.
- Drop `peeking` from ItemDetail's editor `{#key}` (keep item.id +
  forceRefreshNonce). The freeze now works via `editable={!peeking}` reactively.

Dropping the remount reopened the "late async continuation / lingering UI"
holes the remount used to close by destroying the editor. Gate each reactively
(no remount reintroduced) so a frozen master still can't be mutated:
- EditorBubbleMenu create: drop the wiki-link insert when `!originEditor.isEditable`.
- htmlBlock commit(): bail on `!editor.isEditable` (a block already in source
  mode keeps its native textarea editable across the freeze).
- Editor slash / `[[` pickers: bail execSlash/execLink on `!editor.isEditable`,
  render-gate the menus with `&& editable`, and dismiss them on the freeze.
- ItemDetail source-refresh: add `!targetEditor.isEditable` to the post-await
  guard so a pre-pane-confirmed content REPLACE drops on a frozen doc.

Everything else the old remount cited was already reactive-gated (attachment
paste/drop, clipboard, image rotate/crop via `!view.editable`; mobile/table
toolbars via `{#if editable}`) — verified. Freshened the now-stale `{#key
peeking}` comments in attachment-upload.ts / attachment-image.ts. Reactive
freeze strictly improves BUG-2177 (no freeze-driven remount to orphan in-flight
editor actions).

Tests:
- blockDragHandleFreeze.svelte.test.ts — real Tiptap editor asserts the handle
  hides on freeze, no view/DOM remount across an editable flip, every mutation
  path bails while frozen, and the delete path still fires when editable (pure
  superset).
- pane-full-page-host.spec.ts — real-browser guards: opening/closing the pane
  freezes/thaws the master editor WITHOUT remounting its DOM node
  (contenteditable flips in place); the master block drag handle appears on
  hover when editable, never while peeking, and returns on close.

Claude-Session: https://claude.ai/code/session_01EZ6yr6pAUFb1uffan912ra
2026-07-20 11:26:40 -04:00
..
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00

Pad Web UI

SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.

Development

npm install
npm run dev          # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build        # Production build to build/
npm run check        # Type checking with svelte-check

When developing, run the Go backend separately with make dev from the project root.

Building for Production

Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.

Stack

  • Svelte 5 with runes ($state, $derived, $effect)
  • SvelteKit 2 with adapter-static (SPA mode)
  • Tiptap block editor with markdown round-trip
  • svelte-dnd-action for drag-and-drop in board/list views
  • SSE for real-time updates
  • TypeScript throughout

Structure

src/
  routes/                    SvelteKit pages
    +layout.svelte           App shell (sidebar + main)
    +page.svelte             Landing/redirect
    [workspace]/
      +page.svelte           Dashboard (collections, phases, activity)
      +layout.svelte         SSE connection per workspace
      [collection]/
        +page.svelte         Collection view (board/list)
      [collection]/[item]/
        +page.svelte         Item detail + editor
      conventions/            Purpose-built conventions page
      playbooks/              Purpose-built playbooks page
      settings/               Workspace settings
  lib/
    api/client.ts            HTTP API client
    components/
      layout/                Sidebar, navigation
      editor/                Tiptap editor, raw markdown editor
      fields/                FieldEditor, relation picker
      items/                 ItemCard, ItemDetail
      collections/           BoardView, ListView
      common/                StatusBadge, badges, modals
      search/                CommandPalette
      activity/              ActivityFeed
    stores/                  Svelte 5 reactive stores
      workspace.svelte.ts    Workspace state
      collections.svelte.ts  Collection + item state
      ui.svelte.ts           Sidebar, mobile state
    types/index.ts           TypeScript types and constants
  app.css                    Global styles and design tokens