Files
pad/web
xarmian 1e16d2228b fix(web): link text with markdown/HTML-significant characters survives a save (BUG-3315 U1) (#1686)
A wiki link's display text was mangled on its way through the editor, and
the first save of any item linking such a title pinned the mangled text as
a display override, with no rename involved (a census found 76 stored
overrides of this shape among 107 that differ from their target's title).

Load: escapeMarkdownLinkText escaped only brackets and backslashes, so the
html-enabled parser read the title as markdown. `*real*` became emphasis,
`<topic>` was dropped as a tag, `&gt;` was decoded. It now backslash-escapes
\ [ ] * _ ~ ` < > &, all ASCII punctuation CommonMark lets a backslash
escape.

Save: unescapeMarkdownLinkText undid only bracket and backslash escapes,
while the serializer also backslash-escapes other punctuation and writes
< > & as entities. It now undoes both, in one pass.

One residue is intrinsic and pinned by a test: the serializer writes a
literal `&gt;` and a literal `>` as the same bytes, so a title containing
entity-shaped text still becomes an override (0 of 9,620 live titles do).

The materializer corpus: two expectations change (a backtick and `<b>` in
link text, both this fix), taken from the goja bundle's output. A full
regeneration was not used because the generator is nondeterministic: with
unchanged code it rewrites all 50 cases' rows and 1 expected value.

Claude-Session: https://claude.ai/code/session_01H63zaWhkb5pAafx2WGjrVC
2026-09-30 07:19:04 -04:00
..
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00

Pad Web UI

SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.

Development

npm install
npm run dev          # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build        # Production build to build/
npm run check        # Type checking with svelte-check

When developing, run the Go backend separately with make dev from the project root.

Building for Production

Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.

Stack

  • Svelte 5 with runes ($state, $derived, $effect)
  • SvelteKit 2 with adapter-static (SPA mode)
  • Tiptap block editor with markdown round-trip
  • svelte-dnd-action for drag-and-drop in board/list views
  • SSE for real-time updates
  • TypeScript throughout

Structure

src/
  routes/                    SvelteKit pages
    +layout.svelte           App shell (sidebar + main)
    +page.svelte             Landing/redirect
    [workspace]/
      +page.svelte           Dashboard (collections, phases, activity)
      +layout.svelte         SSE connection per workspace
      [collection]/
        +page.svelte         Collection view (board/list)
      [collection]/[item]/
        +page.svelte         Item detail + editor
      conventions/            Purpose-built conventions page
      playbooks/              Purpose-built playbooks page
      settings/               Workspace settings
  lib/
    api/client.ts            HTTP API client
    components/
      layout/                Sidebar, navigation
      editor/                Tiptap editor, raw markdown editor
      fields/                FieldEditor, relation picker
      items/                 ItemCard, ItemDetail
      collections/           BoardView, ListView
      common/                StatusBadge, badges, modals
      search/                CommandPalette
    stores/                  Svelte 5 reactive stores
      workspace.svelte.ts    Workspace state
      collections.svelte.ts  Collection + item state
      ui.svelte.ts           Sidebar, mobile state
    types/index.ts           TypeScript types and constants
  app.css                    Global styles and design tokens