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* fix(web): collapse the mobile "Live" badge into the action bar (IDEA-2297) At <=768px the collection page hid the h1 (the name lives in MobileContextBar) but left the SSE status badge in .title-group, so that row rendered a full line containing nothing but "* Live". The badge now has a mobile mount at the trailing edge of .header-actions, collapsed to the coloured dot alone, and .title-group drops out of layout entirely -- a 0-height flex item still collected .title-row's 12px column gap, which was the last of the wasted row. Desktop is unchanged: the labelled badge stays beside the title. Compact mode CLIPS the label rather than removing it. The span is a role="status" live region and live regions announce on text-content change, so an aria-label-only element wouldn't reliably announce a drop to "Offline". Also gives the action bar one control height (IDEA-2297's second half). The row mixed four: the quick-actions trigger ~22px, New ~24px (no border), the view dropdown ~26px, icon buttons 28px. All are 28px now. The trigger is normalised in the page rather than in QuickActionsMenu because ItemDetail's .meta-actions band sizes the same trigger to its own padding-based metrics; a height baked into the shared component would fight it. Same override shape and specificity reasoning that band already documents -- the child's scoped .trigger-btn.svelte-<hash> is (0,2,0), so a bare :global(.trigger-btn) would tie and be settled by cross-file source order. Mobile gaps go 12px -> 4px. The six controls total ~255px, so the dot's 12px inset didn't fit on one line at 360px (a common Android width) and wrapped, re-creating the row this change removes. Only the gaps shrink; the controls stay 28px, so touch targets are untouched. Verified in the browser against the installed binary: single row with a 12px inset at 430/390/375/360 (wraps at 340, as before); desktop badge still in .title-group with its label visible and aria-label="Live updates: Live" intact on both breakpoints; no horizontal overflow. npm run check clean, 490 web unit tests pass. Claude-Session: https://claude.ai/code/session_01E2fRi12n8rARczvdEa2LYT * fix(web): don't convey mobile SSE state by colour alone (IDEA-2297) Codex review of #1038: with the label clipped in compact mode, hue was the only thing separating Live from Offline -- colour-alone conveyance (WCAG 1.4.1), and red/green is the exact pair dichromatic vision collapses. Healthy is now a FILLED dot and every unhealthy state is a hollow ring, so the distinction that matters ("is the stream up?") is carried by shape. Reconnecting stays separated from Offline by its pulse, and by hue for anyone running reduced-motion. Scoped to compact mode -- the labelled desktop variant already names the state in words. Verified by forcing each status class onto the live badge and reading computed styles at 390px: connected is a filled green 8px dot (border-width 0), reconnecting/disconnected/unauthorized are transparent with a 2px currentColor ring in their own hue, all 8px. Claude-Session: https://claude.ai/code/session_01E2fRi12n8rARczvdEa2LYT * fix(web): separate reconnecting from offline without motion (IDEA-2297) Codex re-review of #1038: the hollow ring told Live apart from the unhealthy states, but Reconnecting leaned on its pulse to separate itself from Offline -- and the pulse is switched off under prefers-reduced-motion, leaving amber-vs-red as the only difference for those users. Reconnecting now takes a dashed ring. Three states, three shapes -- filled, dashed ring, solid ring -- independent of both hue and motion. Verified at 390px by forcing each status class and reading computed styles under both prefers-reduced-motion settings: connected filled (border-width 0), reconnecting transparent + 2px dashed, disconnected transparent + 2px solid; the pulse animation resolves to none under reduce while the dashed ring persists. Claude-Session: https://claude.ai/code/session_01E2fRi12n8rARczvdEa2LYT
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
activity/ ActivityFeed
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens