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* feat(web): graph SSE live layer — glow/pulse on touched nodes (TASK-1736) The graph now feels alive while agents work: item events from the workspace SSE stream flash the touched node toward white and fade it back over 45s (a lazy 2s prune interval animates the decay and stops itself when idle). Structural events (created/archived/restored) and item_updated fold into one trailing-debounced refetch (1.5s) through the existing loadGraph stale-token path; comment_created is glow-only. New items arrive glowing via a pending-uuid stash resolved when the refetch lands. Pulse composes before focus-mode dimming so touched nodes still flicker subtly in the dimmed crowd. Selection clears when the selected item leaves the payload (archived under focus mode). Events correlate via a uuid→ref bridge rebuilt per payload — the graph endpoint now emits each node's item UUID alongside the ref. Parent: PLAN-1730. * fix(web): refetch graph on sync_required per Codex review (round 1) items_bulk_updated and replay-buffer gaps route through onSyncRequired, not onItemEvent — the graph stayed stale after bulk archive/move/assign until the next single-item event. Fold both into the existing debounced refetch.
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
activity/ ActivityFeed
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens