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1ac3f76478
The compiler bump itself is clean — svelte-check (TS 5.9 baseline) and
svelte-check (TS 6.0.3) both report 0 errors against the same 714-file
codebase. Confirms TypeScript 6's stricter inference doesn't surface
new errors in our Svelte 5 / SvelteKit / TipTap stack.
`tsc --noEmit` directly (which traverses standalone .ts files differently
than svelte-check) flagged 9 errors in one file — block-drag-handle.ts
calls TipTap chained commands (setParagraph, setHeading, toggleBulletList,
toggleOrderedList, toggleTaskList, toggleCodeBlock, toggleBlockquote)
that are added to `ChainedCommands` via TypeScript module augmentation
in the respective extension packages. TS 6 stopped propagating those
augmentations to files that don't import the augmenting modules
themselves, so each consumer must opt in.
Fix: add side-effect imports of `@tiptap/starter-kit` and
`@tiptap/extension-task-list` at the top of block-drag-handle.ts. The
modules are already loaded at runtime by Editor.svelte, so this adds
nothing to the bundle — it just re-registers the type augmentations
in this file's compilation context.
Verified:
• Manual: hover the drag handle, open the block context menu,
"Turn into" each block type (paragraph / H1-H3 / bullet / ordered /
task / code / quote), drag-reorder. All commands fire correctly.
• `make check` clean (golangci-lint + go test + npm run build +
svelte-check, 0 errors).
• Both `tsc --noEmit` and `svelte-check` return 0 errors after fix.
Closes dependabot/npm_and_yarn/web/typescript-6.0.3 (PR #213).
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
activity/ ActivityFeed
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens