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The item attachment strip has no SSE subscription — its only live inputs are the in-process delete/upload buses — so a restore that happened while this browser was elsewhere never reaches it, and its rows keep rendering from the pre-archive fetch (thumb URLs work again by accident, metadata may be stale). Thread `parentArchived` from ItemDetail (the same signal the timeline U1 and the surface host DR-14 take, so it covers BULK archive/restore whose `items_bulk_updated` carries no item_id) and reconcile the CONTENT gap (PLAN-2392 3c-iii U2): - RESTORE (true->false edge): `revalidateAfterRestore` re-fetches the attachment list and MERGES it over the current rows — a DIFFERENT, gentler path than the load effect's non-retry rerun, which blanks attachments/expanded/pendingDelete/ deletedIds/pendingUploads synchronously. It never blanks (rows stay painted until replaced), preserves the tombstones / pending uploads / expanded-overflow / open confirmation the reset path would wipe, recomputes the continuation count off the fresh `total`, and clears a stale load error on success. A failed revalidation is swallowed (not surfaced as the blocking error row) — the strip already holds a good pre-archive list. - ARCHIVE (false->true edge): a content no-op. Tiles keep their painted bytes; the interaction paths already fail server-side (DR-14's 404 correction). Edge correctness: - The archived latch is keyed to VIEW IDENTITY, not just the boolean: the strip persists across item switches, so an archived item A -> active item B is also a true->false transition — reseeding the latch on any view-key change keeps a SWITCH from firing a duplicate racing load (round-3 P2). - `inFlightDeletes` (ref-counted, so a concurrent second delete of the same id can't be cleared early) excludes a row whose optimistic removal has run but whose tombstone broadcast — post-await in `performDelete` — hasn't yet, so a restore refetch landing in that window can't repaint the just-removed tile (round-3 P1). - The revalidation DEFERS to a load already fetching THIS view (per-view counter, since the api client has no request abort and a stale prior-view load lingers): that load returns fresh-enough data, and superseding it would strand the strip empty if the revalidation then failed. Latches are plain `let`s read/written under `untrack` (the Svelte self-write trap). Adds the strip's `parentArchived` prop mount in ItemDetail. 22 new unit tests; each guard mutation-verified. Claude-Session: https://claude.ai/code/session_01WFBYxdBuSZs2tjipATxAZu
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
activity/ ActivityFeed
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens