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* feat(comments): comment editing backend — user_id, UpdateComment, PATCH, SSE (TASK-1663)
Foundation for comment editing (PLAN-1662). No migration — comments.user_id
already exists (012_users.sql) but was never written or exposed.
- Populate user_id on create/reply: CreateComment takes an explicit userID
param (passed from currentUserID by the handlers, not via the request body
so it can't be spoofed). Expose user_id on models.Comment + all comment
SELECTs/scans. The workspace export path is left as-is — imported comments
keep NULL user_id (admin-only edit), matching the pre-identity fallback.
- Store.UpdateComment(id, body): replaces body + bumps updated_at; the
comments_fts_update trigger re-indexes.
- PATCH /workspaces/{ws}/comments/{commentID}: author-or-admin only
(canEditComment), rejects empty body. Editing is an authorship op, distinct
from delete (item editors). NULL user_id → admin-only.
- comment_updated SSE event: broadcast from the handler; added to the web
sse allowlist + ItemTimeline refresh set.
- web: api.comments.update(), Comment.user_id type.
Tests: author edits own (200), non-author non-admin (403), admin edits
anyone (200), empty body (400), NULL-user_id comment is admin-only.
Parent: PLAN-1662.
* fix(account): detach authored comments on account deletion per Codex review (round 1)
Now that TASK-1663 populates comments.user_id (FK to users.id),
DeleteAccountAtomic would fail on the FK for any user who authored a
comment. Null comments.user_id for the user before deleting the row —
comments live on in soft-deleted/other workspaces; the display-name
author is preserved and the comment just becomes admin-only to edit.
Regression test added.
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
activity/ ActivityFeed
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens