Files
pad/web
xarmian 042bd7e477 fix(attachments): close four review findings across the wave-A surfaces
From the orchestrator's fresh-angle Codex pass. All four are the same
shape — something read after an await, or captured once and never
refreshed — on a component tree built around a no-{#key} item switch.

- The delete descriptor snapshotted identity AFTER its confirmation, so
  an async in-app confirm (which is what DR-18 asks for) left a window
  where the user could switch items and delete the attachment they were
  no longer looking at. Snapshot first, re-check the gate and the
  identity on the way out.
- MenuItem's anchor rows had no Space activation. Native anchors take
  Enter only, and role=menuitem does not add it, so Space would do
  nothing on Download and Open while working on every button row beside
  them.
- The image NodeView had no destroyed flag, so a HEAD probe in flight at
  teardown could latch a placeholder onto detached DOM. The chip NodeView
  has always had one.
- CommentEditor configures its extensions once in onMount, but the
  composer is deliberately reused across an item switch, so its chips
  kept emitting events addressed to the PREVIOUS item — which the host
  then correctly ignored, i.e. a tap that silently did nothing. Push the
  addressing onto the live options, the same way capabilities are pushed.

The first two fixes are mutation-tested: reverting either fails the new
test.
2026-08-04 02:05:43 +00:00
..
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00
2026-03-26 01:52:36 +00:00

Pad Web UI

SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.

Development

npm install
npm run dev          # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build        # Production build to build/
npm run check        # Type checking with svelte-check

When developing, run the Go backend separately with make dev from the project root.

Building for Production

Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.

Stack

  • Svelte 5 with runes ($state, $derived, $effect)
  • SvelteKit 2 with adapter-static (SPA mode)
  • Tiptap block editor with markdown round-trip
  • svelte-dnd-action for drag-and-drop in board/list views
  • SSE for real-time updates
  • TypeScript throughout

Structure

src/
  routes/                    SvelteKit pages
    +layout.svelte           App shell (sidebar + main)
    +page.svelte             Landing/redirect
    [workspace]/
      +page.svelte           Dashboard (collections, phases, activity)
      +layout.svelte         SSE connection per workspace
      [collection]/
        +page.svelte         Collection view (board/list)
      [collection]/[item]/
        +page.svelte         Item detail + editor
      conventions/            Purpose-built conventions page
      playbooks/              Purpose-built playbooks page
      settings/               Workspace settings
  lib/
    api/client.ts            HTTP API client
    components/
      layout/                Sidebar, navigation
      editor/                Tiptap editor, raw markdown editor
      fields/                FieldEditor, relation picker
      items/                 ItemCard, ItemDetail
      collections/           BoardView, ListView
      common/                StatusBadge, badges, modals
      search/                CommandPalette
      activity/              ActivityFeed
    stores/                  Svelte 5 reactive stores
      workspace.svelte.ts    Workspace state
      collections.svelte.ts  Collection + item state
      ui.svelte.ts           Sidebar, mobile state
    types/index.ts           TypeScript types and constants
  app.css                    Global styles and design tokens