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042bd7e477
From the orchestrator's fresh-angle Codex pass. All four are the same
shape — something read after an await, or captured once and never
refreshed — on a component tree built around a no-{#key} item switch.
- The delete descriptor snapshotted identity AFTER its confirmation, so
an async in-app confirm (which is what DR-18 asks for) left a window
where the user could switch items and delete the attachment they were
no longer looking at. Snapshot first, re-check the gate and the
identity on the way out.
- MenuItem's anchor rows had no Space activation. Native anchors take
Enter only, and role=menuitem does not add it, so Space would do
nothing on Download and Open while working on every button row beside
them.
- The image NodeView had no destroyed flag, so a HEAD probe in flight at
teardown could latch a placeholder onto detached DOM. The chip NodeView
has always had one.
- CommentEditor configures its extensions once in onMount, but the
composer is deliberately reused across an item switch, so its chips
kept emitting events addressed to the PREVIOUS item — which the host
then correctly ignored, i.e. a tap that silently did nothing. Push the
addressing onto the live options, the same way capabilities are pushed.
The first two fixes are mutation-tested: reverting either fails the new
test.
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
activity/ ActivityFeed
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens