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* fix(web): collection strip controls are 44x44 at phone width (TASK-2244 U-a) Dave's ruling (day 83, option 1): at <=768px every control in the collection strip grows visibly to 44x44. A transparent hit area would overlap the neighbour 4px away. Desktop is unchanged, and the e2e pins the base sizes. Co-Authored-By: Claude <noreply@anthropic.com> * fix(web): the mobile view chip drops its visible View: prefix so the strip fits one row (TASK-2244 U-a) The lead's ruling on the 360 checkpoint (option B). The aria-label 'Change view' is unchanged. The e2e pins one row at 390 (list and board) and at 360 (board). It was red on the previous commit's binary at 390 list and 360 board, and it is green here. Co-Authored-By: Claude <noreply@anthropic.com> * fix(web): a mobile card has one 44x44 ⋯ carrying star, copy and reorder (TASK-2244 U-b) Dave's ruling (day 83, option 3). At <=768px the card's star, copy-ref and ⋮ could not each reach 44x44 without overlapping. One ⋯ replaces them on every ItemCard host, including the starred, tags and roles pages, which have no reorder. Star and Copy item ID are its first entries. A starred card shows a passive ★, which is not a control. Desktop is unchanged, and the e2e pins its sizes. Claude-Session: https://claude.ai/code/session_01WiJ1kQCbNUdFRyq2FEi4tL * fix(web): the card status chip gets an invisible 44x44 touch area that spares the tags (TASK-2244 U-c) Dave's ruling (day 83): the status chip gets an invisible ::after extender at <=768px. It grows upward from the chip, into the title (the card link), because a centred one landed 20 of the first tag's 40 sampled points on the chip. The e2e probes both sides with elementFromPoint: the 44x44 area hits the chip, and no point of a tag or of the card ⋯ lands on it. The card legs now seed a collection of their own, because the shared Tasks lane put seeded cards out of view. Claude-Session: https://claude.ai/code/session_01WiJ1kQCbNUdFRyq2FEi4tL * test(web): desktop legs pin only CSS-fixed sizes (TASK-2244) CI failed the desktop legs on text- and glyph-sized widths, which depend on the machine's fonts (view 77.6 vs 75, + New 101.1 vs 93.8, ⚡ 34.4 vs 41, ⋮ 18 vs 8, star 11.9 vs 13). Pinned now: every strip height (28), the three icon buttons' widths (30), and the copy button (22x22). The glyph-sized card controls must stay below 44. Run with the phone rule in force, the same assertions fail on every control. Claude-Session: https://claude.ai/code/session_01WiJ1kQCbNUdFRyq2FEi4tL * fix(web): the phone realtime dot is a badge on the collection menu button, so the strip is one row at 360 in both views (TASK-2244, Dave's gate) --------- Co-authored-by: Claude <noreply@anthropic.com>
Pad Web UI
SvelteKit 2 + Svelte 5 frontend for Pad, compiled to static files and embedded into the Go binary.
Development
npm install
npm run dev # Dev server at localhost:5173 (proxies API to localhost:7777)
npm run build # Production build to build/
npm run check # Type checking with svelte-check
When developing, run the Go backend separately with make dev from the project root.
Building for Production
Do not build in isolation. Always use make build from the project root — this builds the web frontend, then compiles the Go binary with the build output embedded via //go:embed.
Stack
- Svelte 5 with runes (
$state,$derived,$effect) - SvelteKit 2 with
adapter-static(SPA mode) - Tiptap block editor with markdown round-trip
- svelte-dnd-action for drag-and-drop in board/list views
- SSE for real-time updates
- TypeScript throughout
Structure
src/
routes/ SvelteKit pages
+layout.svelte App shell (sidebar + main)
+page.svelte Landing/redirect
[workspace]/
+page.svelte Dashboard (collections, phases, activity)
+layout.svelte SSE connection per workspace
[collection]/
+page.svelte Collection view (board/list)
[collection]/[item]/
+page.svelte Item detail + editor
conventions/ Purpose-built conventions page
playbooks/ Purpose-built playbooks page
settings/ Workspace settings
lib/
api/client.ts HTTP API client
components/
layout/ Sidebar, navigation
editor/ Tiptap editor, raw markdown editor
fields/ FieldEditor, relation picker
items/ ItemCard, ItemDetail
collections/ BoardView, ListView
common/ StatusBadge, badges, modals
search/ CommandPalette
stores/ Svelte 5 reactive stores
workspace.svelte.ts Workspace state
collections.svelte.ts Collection + item state
ui.svelte.ts Sidebar, mobile state
types/index.ts TypeScript types and constants
app.css Global styles and design tokens