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bf6f7430e7
Mark JS imports as type-only when applicable so they are stripped at build time and ignored during chunk splitting, ensuring we take full advantage of Rollup's code-splitting optimizations.
124 lines
3.3 KiB
TypeScript
124 lines
3.3 KiB
TypeScript
import { Button } from '@/primitives'
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import { useMediaDeviceSelect } from '@livekit/components-react'
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import { RiCameraSwitchLine } from '@remixicon/react'
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import { useEffect, useState } from 'react'
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import type { ButtonProps } from 'react-aria-components'
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import { useTranslation } from 'react-i18next'
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enum FacingMode {
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USER = 'user',
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ENVIRONMENT = 'environment',
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}
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export const CameraSwitchButton = (props: Partial<ButtonProps>) => {
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const { t } = useTranslation('rooms')
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const { devices, activeDeviceId, setActiveMediaDevice } =
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useMediaDeviceSelect({
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kind: 'videoinput',
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requestPermissions: true,
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})
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// getCapabilities type is not available.
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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const getDeviceFacingMode = (device: any): string[] => {
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if (!device.getCapabilities) {
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return []
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}
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const capabilities = device.getCapabilities()
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if (!capabilities) {
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return []
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}
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if (typeof capabilities.facingMode !== 'object') {
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return []
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}
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return capabilities.facingMode
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}
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const detectCurrentFacingMode = (): FacingMode | null => {
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if (!activeDeviceId) {
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return null
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}
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const activeDevice = devices.find(
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(device) => device.deviceId === activeDeviceId
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)
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if (!activeDevice) {
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return null
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}
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const facingMode = getDeviceFacingMode(activeDevice)
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if (facingMode.indexOf(FacingMode.USER) >= 0) {
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return FacingMode.USER
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}
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if (facingMode.indexOf(FacingMode.ENVIRONMENT) >= 0) {
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return FacingMode.ENVIRONMENT
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}
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return null
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}
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const guessCurrentFacingMode = () => {
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const facingMode = detectCurrentFacingMode()
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if (facingMode) {
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return facingMode
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}
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// We consider by default if we have no clue that the user camera is used.
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return FacingMode.USER
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}
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const [facingMode, setFacingMode] = useState<FacingMode | null>()
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/**
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* Before setting the initial value of facingMode we need to wait for devices to
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* be loaded ( because in detectCurrentFacingMode we need to find the active device
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* in the devices list ), which is not the case at first render.
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*/
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useEffect(() => {
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if (devices.length == 0) {
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return
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}
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if (facingMode) {
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return
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}
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setFacingMode(guessCurrentFacingMode())
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// eslint-disable-next-line react-hooks/exhaustive-deps
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}, [devices])
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const getUserDevice = (
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facingMode: FacingMode
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): MediaDeviceInfo | undefined => {
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return devices.find((device) => {
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return getDeviceFacingMode(device).indexOf(facingMode) >= 0
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})
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}
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const toggle = () => {
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let target: FacingMode
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if (facingMode === FacingMode.USER) {
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target = FacingMode.ENVIRONMENT
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} else {
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target = FacingMode.USER
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}
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const device = getUserDevice(target)
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if (device) {
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setActiveMediaDevice(device.deviceId)
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setFacingMode(target)
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} else {
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console.error('Cannot get user device with facingMode ' + target)
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}
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}
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return (
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<Button
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onPress={(e) => {
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toggle()
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props.onPress?.(e)
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}}
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variant="primaryTextDark"
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aria-label={t('options.items.switchCamera')}
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tooltip={t('options.items.switchCamera')}
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description={true}
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>
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<RiCameraSwitchLine size={20} />
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</Button>
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)
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}
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