Files
meet/src/frontend/src/features/pip/utils/pipGrid.ts
T
Cyril 946da58fb2 ♻️(frontend) PiP options menu and reactions toolbar refactor
PiP-native options popover; split reactions, keyboard nav, and pagination.
2026-04-24 13:06:44 +02:00

115 lines
3.7 KiB
TypeScript

export type PipTilePlacement = {
gridColumn: string
gridRow: number
}
export type PipGridLayout = {
cols: number
rows: number
/** Number of CSS sub-columns; use as `repeat(subColumns, 1fr)`. */
subColumns: number
/** One entry per tile, in input order. */
placements: PipTilePlacement[]
}
/**
* Target tile aspect ratio used to score candidate grid shapes.
*
* Video sources are 16:9, but picking 16:9 as the target makes the
* scorer indifferent between a stretched 2-col slab (aspect ~2.7) and a
* squarer 3-col tile (aspect ~1.2) because log distance is symmetric.
* The UI works better with square, face-friendly tiles. This target keeps
* wide windows from collapsing to 2 columns with short, stretched rows
* and pushes the scorer to add a column instead.
*/
const TARGET_TILE_ASPECT = 1
/**
* Smallest count from which we force at least two columns.
* For 1-3 participants it is acceptable to stack vertically in tall
* windows, but from 4 people onwards we keep >=2 columns to
* avoid endless vertical scrolling; the scorer handles the rest.
*/
const FORCE_TWO_COLS_COUNT = 4
const pickGridShape = (
count: number,
width: number,
height: number
): { cols: number; rows: number } => {
if (count <= 1) return { cols: 1, rows: Math.max(1, count) }
if (width <= 0 || height <= 0) return { cols: count, rows: 1 }
const minCols = count >= FORCE_TWO_COLS_COUNT ? 2 : 1
let best = {
cols: minCols,
rows: Math.ceil(count / minCols),
score: -Infinity,
}
for (let cols = minCols; cols <= count; cols++) {
const rows = Math.ceil(count / cols)
const tileW = width / cols
const tileH = height / rows
if (tileW <= 0 || tileH <= 0) continue
// Score: aspect close to target, few empty cells, large tile area,
// and a tiny bias toward fewer rows so ties (perfectly square shapes)
// resolve in favour of a shorter, wider grid.
const aspectScore = -Math.abs(Math.log(tileW / tileH / TARGET_TILE_ASPECT))
const emptyCells = cols * rows - count
const fillScore = -emptyCells * 0.1
const areaScore = Math.log(tileW * tileH) * 0.5
const rowsPenalty = -rows * 0.01
const score = aspectScore * 2 + fillScore + areaScore + rowsPenalty
if (score > best.score) best = { cols, rows, score }
}
return { cols: best.cols, rows: best.rows }
}
/**
* Pure function. Given a tile count and stage dimensions, returns the CSS
* grid layout for the PiP stage:
*
* - picks a cols x rows shape close to 16:9 tiles,
* - stretches any partial last row so its tiles share the full row width
* (no empty cells, no small centered tile).
*
* Callers consume the result directly: `subColumns` feeds
* `grid-template-columns: repeat(N, 1fr)` and each tile reads its own
* `gridColumn`/`gridRow` from `placements`.
*/
export const computePipGridLayout = (
count: number,
width: number,
height: number
): PipGridLayout => {
if (count <= 0) {
return { cols: 1, rows: 1, subColumns: 1, placements: [] }
}
const { cols, rows } = pickGridShape(count, width, height)
const tilesInLastRow = count - cols * (rows - 1)
const hasPartialRow = tilesInLastRow > 0 && tilesInLastRow < cols
const subColumns = hasPartialRow ? cols * tilesInLastRow : cols
const fullRowSpan = hasPartialRow ? tilesInLastRow : 1
const lastRowSpan = hasPartialRow ? cols : 1
const placements: PipTilePlacement[] = []
for (let i = 0; i < count; i++) {
const row = Math.floor(i / cols)
const colIndex = i % cols
const isLastRow = row === rows - 1 && hasPartialRow
const span = isLastRow ? lastRowSpan : fullRowSpan
const colStart = colIndex * span + 1
placements.push({
gridColumn: `${colStart} / span ${span}`,
gridRow: row + 1,
})
}
return { cols, rows, subColumns, placements }
}