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♻️(backend) avoid repeating 'service' in python modules
These modules are already stored under the 'service' folder, it was redundant. Renamed these files based on @lunika feedbacks.
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committed by
aleb_the_flash
parent
2503411311
commit
fbee41f5dd
@@ -0,0 +1,369 @@
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"""Lobby Service"""
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import json
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import logging
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import uuid
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from dataclasses import dataclass
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from enum import Enum
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from typing import Dict, List, Optional, Tuple
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from uuid import UUID
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from django.conf import settings
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from django.core.cache import cache
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from asgiref.sync import async_to_sync
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from livekit.api import LiveKitAPI, SendDataRequest, TwirpError # pylint: disable=E0611
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from core import models, utils
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logger = logging.getLogger(__name__)
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class LobbyParticipantStatus(Enum):
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"""Possible states of a participant in the lobby system.
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Values are lowercase strings for consistent serialization and API responses.
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"""
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UNKNOWN = "unknown"
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WAITING = "waiting"
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ACCEPTED = "accepted"
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DENIED = "denied"
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class LobbyError(Exception):
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"""Base exception for lobby-related errors."""
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class LobbyParticipantParsingError(LobbyError):
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"""Raised when participant data parsing fails."""
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class LobbyParticipantNotFound(LobbyError):
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"""Raised when participant is not found."""
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class LobbyNotificationError(LobbyError):
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"""Raised when LiveKit notification fails."""
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@dataclass
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class LobbyParticipant:
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"""Participant in a lobby system."""
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status: LobbyParticipantStatus
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username: str
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color: str
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id: str
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def to_dict(self) -> Dict[str, str]:
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"""Serialize the participant object to a dict representation."""
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return {
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"status": self.status.value,
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"username": self.username,
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"id": self.id,
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"color": self.color,
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}
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@classmethod
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def from_dict(cls, data: dict) -> "LobbyParticipant":
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"""Create a LobbyParticipant instance from a dictionary."""
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try:
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status = LobbyParticipantStatus(
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data.get("status", LobbyParticipantStatus.UNKNOWN.value)
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)
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return cls(
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status=status,
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username=data["username"],
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id=data["id"],
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color=data["color"],
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)
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except (KeyError, ValueError) as e:
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logger.exception("Error creating Participant from dict:")
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raise LobbyParticipantParsingError("Invalid participant data") from e
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class LobbyService:
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"""Service for managing participant access through a lobby system.
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Handles participant entry requests, status management, and notifications
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using cache for state management and LiveKit for real-time updates.
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"""
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@staticmethod
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def _get_cache_key(room_id: UUID, participant_id: str) -> str:
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"""Generate cache key for participant(s) data."""
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return f"{settings.LOBBY_KEY_PREFIX}_{room_id!s}_{participant_id}"
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@staticmethod
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def _get_or_create_participant_id(request) -> str:
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"""Extract unique participant identifier from the request."""
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return request.COOKIES.get(settings.LOBBY_COOKIE_NAME, uuid.uuid4().hex)
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@staticmethod
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def prepare_response(response, participant_id):
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"""Set participant cookie if needed."""
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if not response.cookies.get(settings.LOBBY_COOKIE_NAME):
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response.set_cookie(
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key=settings.LOBBY_COOKIE_NAME,
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value=participant_id,
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httponly=True,
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secure=True,
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samesite="Lax",
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)
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@staticmethod
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def can_bypass_lobby(room, user) -> bool:
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"""Determines if a user can bypass the waiting lobby and join a room directly.
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A user can bypass the lobby if:
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1. The room is public (open to everyone)
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2. The room has TRUSTED access level and the user is authenticated
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Note: Room access levels can change while participants are waiting in the lobby.
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This function only checks the current state and should be called each time
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a participant requests entry to ensure consistent access control, even for
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participants who have already begun waiting.
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"""
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return room.is_public or (
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room.access_level == models.RoomAccessLevel.TRUSTED
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and user.is_authenticated
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)
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def request_entry(
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self,
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room,
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request,
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username: str,
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) -> Tuple[LobbyParticipant, Optional[Dict]]:
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"""Request entry to a room for a participant.
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This usual status transitions is:
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UNKNOWN -> WAITING -> (ACCEPTED | DENIED)
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Flow:
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1. Check current status
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2. If waiting, refresh timeout to maintain position
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3. If unknown, add to waiting list
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4. If accepted, generate LiveKit config
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5. If denied, do nothing.
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"""
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participant_id = self._get_or_create_participant_id(request)
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participant = self._get_participant(room.id, participant_id)
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if self.can_bypass_lobby(room=room, user=request.user):
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if participant is None:
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participant = LobbyParticipant(
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status=LobbyParticipantStatus.ACCEPTED,
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username=username,
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id=participant_id,
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color=utils.generate_color(participant_id),
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)
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else:
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participant.status = LobbyParticipantStatus.ACCEPTED
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livekit_config = utils.generate_livekit_config(
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room_id=str(room.id),
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user=request.user,
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username=username,
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color=participant.color,
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)
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return participant, livekit_config
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livekit_config = None
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if participant is None:
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participant = self.enter(room.id, participant_id, username)
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elif participant.status == LobbyParticipantStatus.WAITING:
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self.refresh_waiting_status(room.id, participant_id)
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elif participant.status == LobbyParticipantStatus.ACCEPTED:
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# wrongly named, contains access token to join a room
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livekit_config = utils.generate_livekit_config(
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room_id=str(room.id),
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user=request.user,
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username=username,
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color=participant.color,
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)
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return participant, livekit_config
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def refresh_waiting_status(self, room_id: UUID, participant_id: str):
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"""Refresh timeout for waiting participant.
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Extends the waiting period for a participant to maintain their position
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in the lobby queue. Automatic removal if the participant is not
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actively checking their status.
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"""
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cache.touch(
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self._get_cache_key(room_id, participant_id), settings.LOBBY_WAITING_TIMEOUT
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)
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def enter(
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self, room_id: UUID, participant_id: str, username: str
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) -> LobbyParticipant:
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"""Add participant to waiting lobby.
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Create a new participant entry in waiting status and notify room
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participants of the new entry request.
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Raises:
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LobbyNotificationError: If room notification fails
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"""
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color = utils.generate_color(participant_id)
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participant = LobbyParticipant(
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status=LobbyParticipantStatus.WAITING,
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username=username,
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id=participant_id,
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color=color,
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)
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cache_key = self._get_cache_key(room_id, participant_id)
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cache.set(
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cache_key,
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participant.to_dict(),
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timeout=settings.LOBBY_WAITING_TIMEOUT,
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)
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try:
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self.notify_participants(room_id=room_id)
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except LobbyNotificationError:
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# If room not created yet, there is no participants to notify
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pass
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return participant
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def _get_participant(
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self, room_id: UUID, participant_id: str
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) -> Optional[LobbyParticipant]:
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"""Check participant's current status in the lobby."""
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cache_key = self._get_cache_key(room_id, participant_id)
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data = cache.get(cache_key)
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if not data:
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return None
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try:
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return LobbyParticipant.from_dict(data)
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except LobbyParticipantParsingError:
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logger.error("Corrupted participant data found and removed: %s", cache_key)
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cache.delete(cache_key)
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return None
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def list_waiting_participants(self, room_id: UUID) -> List[dict]:
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"""List all waiting participants for a room."""
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pattern = self._get_cache_key(room_id, "*")
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keys = cache.keys(pattern)
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if not keys:
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return []
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data = cache.get_many(keys)
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waiting_participants = []
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for cache_key, raw_participant in data.items():
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try:
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participant = LobbyParticipant.from_dict(raw_participant)
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except LobbyParticipantParsingError:
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cache.delete(cache_key)
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continue
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if participant.status == LobbyParticipantStatus.WAITING:
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waiting_participants.append(participant.to_dict())
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return waiting_participants
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def handle_participant_entry(
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self,
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room_id: UUID,
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participant_id: str,
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allow_entry: bool,
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) -> None:
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"""Handle decision on participant entry.
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Updates participant status based on allow_entry:
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- If accepted: ACCEPTED status with extended timeout matching LiveKit token
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- If denied: DENIED status with short timeout allowing status check and retry
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"""
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if allow_entry:
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decision = {
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"status": LobbyParticipantStatus.ACCEPTED,
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"timeout": settings.LOBBY_ACCEPTED_TIMEOUT,
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}
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else:
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decision = {
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"status": LobbyParticipantStatus.DENIED,
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"timeout": settings.LOBBY_DENIED_TIMEOUT,
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}
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self._update_participant_status(room_id, participant_id, **decision)
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def _update_participant_status(
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self,
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room_id: UUID,
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participant_id: str,
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status: LobbyParticipantStatus,
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timeout: int,
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) -> None:
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"""Update participant status with appropriate timeout."""
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cache_key = self._get_cache_key(room_id, participant_id)
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data = cache.get(cache_key)
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if not data:
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logger.error("Participant %s not found", participant_id)
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raise LobbyParticipantNotFound("Participant not found")
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try:
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participant = LobbyParticipant.from_dict(data)
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except LobbyParticipantParsingError:
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logger.exception(
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"Removed corrupted data for participant %s:", participant_id
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)
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cache.delete(cache_key)
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raise
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participant.status = status
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cache.set(cache_key, participant.to_dict(), timeout=timeout)
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@async_to_sync
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async def notify_participants(self, room_id: UUID):
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"""Notify room participants about a new waiting participant using LiveKit.
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Raises:
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LobbyNotificationError: If notification fails to send
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"""
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notification_data = {
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"type": settings.LOBBY_NOTIFICATION_TYPE,
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}
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lkapi = LiveKitAPI(**settings.LIVEKIT_CONFIGURATION)
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try:
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await lkapi.room.send_data(
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SendDataRequest(
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room=str(room_id),
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data=json.dumps(notification_data).encode("utf-8"),
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kind="RELIABLE",
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)
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)
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except TwirpError as e:
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logger.exception("Failed to notify room participants")
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raise LobbyNotificationError("Failed to notify room participants") from e
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finally:
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await lkapi.aclose()
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def clear_room_cache(self, room_id: UUID) -> None:
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"""Clear all participant entries from the cache for a specific room."""
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pattern = self._get_cache_key(room_id, "*")
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keys = cache.keys(pattern)
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if not keys:
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return
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cache.delete_many(keys)
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