mirror of
https://github.com/tale/headplane.git
synced 2026-08-11 14:26:56 +00:00
feat: overhaul hp_agent lifecycle handling
* Added backoff and liveness probes for better management * Switched IPC to a simple text based system * Lookups don't directly touch the agent now * Use the database as a source of truth
This commit is contained in:
@@ -1,447 +0,0 @@
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import { ChildProcess, spawn } from 'node:child_process';
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import { createHash } from 'node:crypto';
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import {
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constants,
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access,
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mkdir,
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open,
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readFile,
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writeFile,
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} from 'node:fs/promises';
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import { exit, geteuid, getegid } from 'node:process';
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import { createInterface } from 'node:readline';
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import { setTimeout } from 'node:timers/promises';
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import { type } from 'arktype';
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import { HostInfo } from '~/types';
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import log from '~/utils/log';
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import type { HeadplaneConfig } from '../config/schema';
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interface LogResponse {
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Level: 'info' | 'debug' | 'error' | 'fatal';
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Message: string;
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}
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interface RegisterMessage {
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Type: 'register';
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ID: string;
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}
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interface StatusMessage {
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Type: 'status';
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Data: Record<string, HostInfo>;
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}
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interface MessageResponse {
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Level: 'msg';
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Message: RegisterMessage | StatusMessage;
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}
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type AgentResponse = LogResponse | MessageResponse;
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export async function loadAgentSocket(
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config: NonNullable<HeadplaneConfig['integration']>['agent'] | undefined,
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headscaleUrl: string,
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) {
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if (!config?.enabled) {
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return;
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}
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if (config.pre_authkey.trim().length === 0) {
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log.error('agent', 'Agent `pre_authkey` is not set');
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log.warn('agent', 'The agent will not run until resolved');
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return;
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}
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try {
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await access(config.work_dir, constants.R_OK | constants.W_OK);
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log.debug('config', 'Using agent work dir at %s', config.work_dir);
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} catch (error) {
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// Try to create the directory just in case
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try {
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await mkdir(config.work_dir, { recursive: true });
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log.debug('config', 'Created agent work dir at %s', config.work_dir);
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log.info(
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'config',
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'Created missing agent work dir at %s',
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config.work_dir,
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);
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return;
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} catch (innerError) {
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log.error(
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'config',
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'Failed to create agent work dir at %s',
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config.work_dir,
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);
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log.info(
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'config',
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'Agent work dir not accessible at %s',
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config.work_dir,
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);
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log.debug('config', 'Error details: %s', error);
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log.debug('config', 'Create error details: %s', innerError);
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return;
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}
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}
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try {
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const handle = await open(config.cache_path, 'a+');
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log.info('agent', 'Using agent cache file at %s', config.cache_path);
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await handle.close();
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} catch (error) {
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log.info(
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'agent',
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'Agent cache file not accessible at %s',
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config.cache_path,
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);
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log.debug('agent', 'Error details: %s', error);
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return;
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}
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const cache = new TimedCache<HostInfo>(config.cache_ttl, config.cache_path);
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return new AgentManager(cache, config, headscaleUrl);
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}
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class AgentManager {
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private static readonly MAX_RESTARTS = 5;
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private restartCounter = 0;
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private cache: TimedCache<HostInfo>;
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private headscaleUrl: string;
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private config: NonNullable<
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NonNullable<HeadplaneConfig['integration']>['agent']
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>;
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private spawnProcess: ChildProcess | null;
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private agentId: string | null;
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private uid: number | null;
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private gid: number | null;
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constructor(
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cache: TimedCache<HostInfo>,
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config: NonNullable<NonNullable<HeadplaneConfig['integration']>['agent']>,
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headscaleUrl: string,
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) {
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this.cache = cache;
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this.config = config;
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this.headscaleUrl = headscaleUrl;
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this.spawnProcess = null;
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this.agentId = null;
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this.startAgent();
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this.uid = geteuid ? geteuid() : null;
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this.gid = getegid ? getegid() : null;
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process.on('SIGINT', () => {
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this.spawnProcess?.kill();
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exit(0);
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});
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process.on('SIGTERM', () => {
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this.spawnProcess?.kill();
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exit(0);
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});
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}
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/**
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* Used by the UI to indicate why the agent is not running.
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* Exhaustion requires a manual restart of the agent.
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* (Which can be invoked via the UI)
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* @returns true if the agent is exhausted
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*/
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exhausted() {
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return this.restartCounter >= AgentManager.MAX_RESTARTS;
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}
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/*
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* Called by the UI to manually force a restart of the agent.
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*/
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deExhaust() {
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this.restartCounter = 0;
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this.startAgent();
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}
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/*
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* Stored agent ID for the current process. This is caught by the agent
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* when parsing the stdout on agent startup.
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*/
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agentID() {
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return this.agentId;
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}
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private startAgent() {
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if (this.spawnProcess) {
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log.debug('agent', 'Agent already running');
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return;
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}
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if (this.exhausted()) {
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log.error('agent', 'Agent is exhausted, cannot start');
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return;
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}
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// Cannot be detached since we want to follow our process lifecycle
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// We also need to be able to send data to the process by using stdin
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log.info(
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'agent',
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'Starting agent process (attempt %d)',
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this.restartCounter,
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);
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this.spawnProcess = spawn(this.config.executable_path, [], {
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...(this.uid ? { uid: this.uid } : {}),
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...(this.gid ? { gid: this.gid } : {}),
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detached: false,
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stdio: ['pipe', 'pipe', 'pipe', 'pipe', 'pipe'],
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env: {
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HOME: process.env.HOME,
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HEADPLANE_EMBEDDED: 'true',
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HEADPLANE_AGENT_WORK_DIR: this.config.work_dir,
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HEADPLANE_AGENT_DEBUG: log.debugEnabled ? 'true' : 'false',
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HEADPLANE_AGENT_HOSTNAME: this.config.host_name,
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HEADPLANE_AGENT_TS_SERVER: this.headscaleUrl,
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HEADPLANE_AGENT_TS_AUTHKEY: this.config.pre_authkey,
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},
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});
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if (!this.spawnProcess?.pid) {
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log.error('agent', 'Failed to start agent process');
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this.restartCounter++;
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global.setTimeout(() => this.startAgent(), 1000);
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return;
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}
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if (this.spawnProcess.stdin === null || this.spawnProcess.stdout === null) {
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log.error('agent', 'Failed to connect to agent process');
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this.restartCounter++;
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global.setTimeout(() => this.startAgent(), 1000);
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return;
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}
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const rlStdout = createInterface({
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input: this.spawnProcess.stdout,
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crlfDelay: Number.POSITIVE_INFINITY,
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});
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rlStdout.on('line', (line) => {
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try {
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const parsed = JSON.parse(line) as AgentResponse;
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if (parsed.Level === 'msg') {
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switch (parsed.Message.Type) {
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case 'register':
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this.agentId = parsed.Message.ID;
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break;
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case 'status':
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for (const [key, value] of Object.entries(parsed.Message.Data)) {
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// Mark the agent as the one that is running
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// We store it in the cache so that it shows
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// itself later
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if (key === this.agentId) {
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value.HeadplaneAgent = true;
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}
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this.cache.set(key, value);
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}
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break;
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}
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return;
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}
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switch (parsed.Level) {
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case 'info':
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case 'debug':
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case 'error':
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log[parsed.Level]('agent', parsed.Message);
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break;
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case 'fatal':
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log.error('agent', parsed.Message);
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break;
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default:
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log.debug('agent', 'Unknown agent response: %s', line);
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break;
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}
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} catch (error) {
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log.debug('agent', 'Failed to parse agent response: %s', error);
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log.debug('agent', 'Raw data: %s', line);
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}
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});
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this.spawnProcess.on('error', (error) => {
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log.error('agent', 'Failed to start agent process: %s', error);
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this.restartCounter++;
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this.spawnProcess = null;
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global.setTimeout(() => this.startAgent(), 1000);
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});
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this.spawnProcess.on('exit', (code) => {
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log.error('agent', 'Agent process exited with code %d', code ?? -1);
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this.restartCounter++;
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this.spawnProcess = null;
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global.setTimeout(() => this.startAgent(), 1000);
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});
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}
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async lookup(nodeIds: string[]) {
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const entries = this.cache.toJSON();
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const missing = nodeIds.filter((nodeId) => !entries[nodeId]);
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if (missing.length > 0) {
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await this.requestData(missing);
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}
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return Object.entries(entries).reduce<Record<string, HostInfo>>(
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(acc, [key, value]) => {
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if (nodeIds.includes(key)) {
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acc[key] = value;
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}
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return acc;
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},
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{},
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);
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}
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// Request data from the internal agent by sending a message to the process
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// via stdin. This is a blocking call, so it will wait for the agent to
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// respond before returning.
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private async requestData(nodeList: string[]) {
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if (this.exhausted()) {
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return;
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}
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// Wait for the process to be spawned, busy waiting is gross
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while (this.spawnProcess === null) {
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await setTimeout(100);
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}
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// Send the request to the agent, without waiting for a response.
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// The live data invalidator will re-request the data if it is not
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// available in the cache anyways.
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const data = JSON.stringify({ NodeIDs: nodeList });
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this.spawnProcess.stdin?.write(`${data}\n`);
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}
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}
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const diskSchema = type({
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key: 'string',
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value: 'unknown',
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expires: 'number?',
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}).array();
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// A persistent HashMap with a TTL for each key
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class TimedCache<V> {
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private _cache = new Map<string, V>();
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private _timings = new Map<string, number>();
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// Default TTL is 1 minute
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private defaultTTL: number;
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private filePath: string;
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private writeLock = false;
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// Last flush ID is essentially a hash of the flush contents
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// Prevents unnecessary flushing if nothing has changed
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private lastFlushId = '';
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constructor(defaultTTL: number, filePath: string) {
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this.defaultTTL = defaultTTL;
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this.filePath = filePath;
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// Load the cache from disk and then queue flushes every 10 seconds
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this.load().then(() => {
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setInterval(() => this.flush(), 10000);
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});
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}
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set(key: string, value: V, ttl: number = this.defaultTTL) {
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this._cache.set(key, value);
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this._timings.set(key, Date.now() + ttl);
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}
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get(key: string) {
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const value = this._cache.get(key);
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if (!value) {
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return;
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}
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const expires = this._timings.get(key);
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if (!expires || expires < Date.now()) {
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this._cache.delete(key);
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this._timings.delete(key);
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return;
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}
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return value;
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}
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// Map into a Record without any TTLs
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toJSON() {
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const result: Record<string, V> = {};
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for (const [key, value] of this._cache.entries()) {
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result[key] = value;
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}
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return result;
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}
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// WARNING: This function expects that this.filePath is NOT ENOENT
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private async load() {
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const data = await readFile(this.filePath, 'utf-8');
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const cache = () => {
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try {
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return JSON.parse(data);
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} catch (e) {
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return undefined;
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}
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};
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const diskData = cache();
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if (diskData === undefined) {
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log.error('agent', 'Failed to load cache at %s', this.filePath);
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return;
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}
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const cacheData = diskSchema(diskData);
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if (cacheData instanceof type.errors) {
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log.debug('agent', 'Failed to load cache at %s', this.filePath);
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log.debug('agent', 'Error details: %s', cacheData.toString());
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// Skip loading the cache (it should be overwritten soon)
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return;
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}
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for (const { key, value, expires } of diskData) {
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this._cache.set(key, value);
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this._timings.set(key, expires);
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}
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log.info('agent', 'Loaded cache from %s', this.filePath);
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}
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private async flush() {
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const data = Array.from(this._cache.entries()).map(([key, value]) => {
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return { key, value, expires: this._timings.get(key) };
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});
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if (data.length === 0) {
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return;
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}
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// Calculate the hash of the data
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const dumpData = JSON.stringify(data);
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const sha = createHash('sha256').update(dumpData).digest('hex');
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if (sha === this.lastFlushId) {
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return;
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}
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// We need to lock the writeLock so that we don't try to write
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// to the file while we're already writing to it
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while (this.writeLock) {
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await setTimeout(100);
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}
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this.writeLock = true;
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await writeFile(this.filePath, dumpData, 'utf-8');
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log.debug('agent', 'Flushed cache to %s', this.filePath);
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this.lastFlushId = sha;
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this.writeLock = false;
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}
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}
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Block a user