Files
GL.iNet-Yongping.Xie 5c7ff5531b refactor: replace hardcoded IP with env variable in Makefile debug target
- Rename debug-cn to debug-dev-server for generic naming
- Use DEBUG_DEV_SERVER_IP environment variable instead of hardcoded IP
- Derive host, path, and dir from IP and user variables

Signed-off-by: GL.iNet-Yongping.Xie <yongping.xie@gl-inet.com>
2026-04-07 23:30:02 -07:00

91 lines
3.1 KiB
Makefile

# Makefile
# ---------------- Project ----------------
BINARY_NAME ?= rttys
UI_DIR ?= ui
GO_MAIN ?= ./cmd/glkvm-cloud
# Go build flags
BUILD_FLAGS ?= -ldflags "-s -w"
DIST_DIR ?= dist
# Image name
IMAGE_NAME ?= glkvm-cloud
IMAGE_TAG ?= build
GOARCH ?= $(shell go env GOARCH)
# ---------------- Commands ----------------
.PHONY: all ui debug-local debug-dev-server \
build-linux-amd64 build-linux-arm64 build-linux-all \
docker-buildx docker-buildx-full
all: build-linux-amd64 build-linux-arm64
# Build frontend files only
ui:
cd $(UI_DIR) && npm install && npm run build
# ---------------- Cross compile (Linux) ----------------
# Produce: dist/rttys-linux-amd64 , dist/rttys-linux-arm64
build-linux-amd64:
@mkdir -p $(DIST_DIR)
CGO_ENABLED=0 GOOS=linux GOARCH=amd64 \
go build $(BUILD_FLAGS) -o $(DIST_DIR)/$(BINARY_NAME)-linux-amd64 $(GO_MAIN)
build-linux-arm64:
@mkdir -p $(DIST_DIR)
CGO_ENABLED=0 GOOS=linux GOARCH=arm64 \
go build $(BUILD_FLAGS) -o $(DIST_DIR)/$(BINARY_NAME)-linux-arm64 $(GO_MAIN)
# ---------------- Docker Buildx ----------------
# Multi-arch build
# Usage:
# make docker-buildx GOARCH=amd64 IMAGE_TAG=build-amd64
# make docker-buildx GOARCH=arm64 IMAGE_TAG=build-arm64
REGISTRY ?=
# If REGISTRY is set, tag becomes: REGISTRY/IMAGE_NAME:IMAGE_TAG
ifdef REGISTRY
IMAGE_REF := $(REGISTRY)/$(IMAGE_NAME):$(IMAGE_TAG)
else
IMAGE_REF := $(IMAGE_NAME):$(IMAGE_TAG)
endif
docker-buildx:
@docker buildx version >/dev/null 2>&1 || (echo "docker buildx not available" && exit 1)
@echo "==> buildx (load local image): $(IMAGE_REF) [linux/$(GOARCH)]"
docker buildx build \
--platform linux/$(GOARCH) \
-t $(IMAGE_REF) \
--load .
docker-buildx-full: ui
@$(MAKE) docker-buildx
DEBUG_HOST ?= root@xxxxxxxxxx
DEBUG_PATH ?= /root/glkvmcloudbuild.tar
# Local debug bundle (amd64 image + save tar), upload to debug host, then load
debug-local: build-linux-amd64 docker-buildx
docker save $(IMAGE_NAME):$(IMAGE_TAG) -o glkvmcloudbuild.tar
ssh $(DEBUG_HOST) "rm -f $(DEBUG_PATH)"
scp glkvmcloudbuild.tar $(DEBUG_HOST):$(DEBUG_PATH)
ssh $(DEBUG_HOST) "docker load < $(DEBUG_PATH)"
ssh $(DEBUG_HOST) "cd /root/glkvm_cloud && docker-compose down && docker-compose up -d"
# ---------------- Dev server debug ----------------
# Set DEBUG_DEV_SERVER_IP via environment variable, e.g.:
# export DEBUG_DEV_SERVER_IP=1.2.3.4
# make debug-dev-server
DEBUG_DEV_SERVER_IP ?= $(error DEBUG_DEV_SERVER_IP is not set)
DEBUG_DEV_SERVER_USER ?= ubuntu
DEBUG_DEV_SERVER_HOST = $(DEBUG_DEV_SERVER_USER)@$(DEBUG_DEV_SERVER_IP)
DEBUG_DEV_SERVER_PATH ?= /home/$(DEBUG_DEV_SERVER_USER)/glkvmcloudbuild.tar
DEBUG_DEV_SERVER_DIR ?= /home/$(DEBUG_DEV_SERVER_USER)/glkvm_cloud
debug-dev-server: build-linux-amd64 docker-buildx
docker save $(IMAGE_NAME):$(IMAGE_TAG) -o glkvmcloudbuild.tar
ssh $(DEBUG_DEV_SERVER_HOST) "rm -f $(DEBUG_DEV_SERVER_PATH)"
scp glkvmcloudbuild.tar $(DEBUG_DEV_SERVER_HOST):$(DEBUG_DEV_SERVER_PATH)
ssh $(DEBUG_DEV_SERVER_HOST) "sudo docker load < $(DEBUG_DEV_SERVER_PATH)"
ssh $(DEBUG_DEV_SERVER_HOST) "cd $(DEBUG_DEV_SERVER_DIR) && sudo docker-compose down && sudo docker-compose up -d"