Improve how node roles are assigned in Garage

- change the terminology: the network configuration becomes the role
  table, the configuration of a nodes becomes a node's role
- the modification of the role table takes place in two steps: first,
  changes are staged in a CRDT data structure. Then, once the user is
  happy with the changes, they can commit them all at once (or revert
  them).
- update documentation
- fix tests
- implement smarter partition assignation algorithm

This patch breaks the format of the network configuration: when
migrating, the cluster will be in a state where no roles are assigned.
All roles must be re-assigned and commited at once. This migration
should not pose an issue.
This commit is contained in:
Alex Auvolat
2021-11-09 12:24:04 +01:00
parent 53888995bd
commit c94406f428
42 changed files with 1430 additions and 557 deletions
+29 -168
View File
@@ -1,12 +1,11 @@
//! Module containing types related to computing nodes which should receive a copy of data blocks
//! and metadata
use std::collections::{HashMap, HashSet};
use std::convert::TryInto;
use serde::{Deserialize, Serialize};
use garage_util::data::*;
use crate::layout::ClusterLayout;
/// A partition id, which is stored on 16 bits
/// i.e. we have up to 2**16 partitions.
/// (in practice we have exactly 2**PARTITION_BITS partitions)
@@ -22,47 +21,6 @@ pub const PARTITION_BITS: usize = 8;
const PARTITION_MASK_U16: u16 = ((1 << PARTITION_BITS) - 1) << (16 - PARTITION_BITS);
/// The user-defined configuration of the cluster's nodes
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct NetworkConfig {
/// Map of each node's id to it's configuration
pub members: HashMap<Uuid, NetworkConfigEntry>,
/// Version of this config
pub version: u64,
}
impl NetworkConfig {
pub(crate) fn new() -> Self {
Self {
members: HashMap::new(),
version: 0,
}
}
}
/// The overall configuration of one (possibly remote) node
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct NetworkConfigEntry {
/// Datacenter at which this entry belong. This infromation might be used to perform a better
/// geodistribution
pub zone: String,
/// The (relative) capacity of the node
/// If this is set to None, the node does not participate in storing data for the system
/// and is only active as an API gateway to other nodes
pub capacity: Option<u32>,
/// A tag to recognize the entry, not used for other things than display
pub tag: String,
}
impl NetworkConfigEntry {
pub fn capacity_string(&self) -> String {
match self.capacity {
Some(c) => format!("{}", c),
None => "gateway".to_string(),
}
}
}
/// A ring distributing fairly objects to nodes
#[derive(Clone)]
pub struct Ring {
@@ -70,7 +28,7 @@ pub struct Ring {
pub replication_factor: usize,
/// The network configuration used to generate this ring
pub config: NetworkConfig,
pub layout: ClusterLayout,
// Internal order of nodes used to make a more compact representation of the ring
nodes: Vec<Uuid>,
@@ -81,7 +39,7 @@ pub struct Ring {
// Type to store compactly the id of a node in the system
// Change this to u16 the day we want to have more than 256 nodes in a cluster
type CompactNodeType = u8;
pub type CompactNodeType = u8;
// The maximum number of times an object might get replicated
// This must be at least 3 because Garage supports 3-way replication
@@ -102,132 +60,26 @@ struct RingEntry {
}
impl Ring {
// TODO this function MUST be refactored, it's 100 lines long, with a 50 lines loop, going up to 6
// levels of imbrication. It is basically impossible to test, maintain, or understand for an
// outsider.
pub(crate) fn new(config: NetworkConfig, replication_factor: usize) -> Self {
// Create a vector of partition indices (0 to 2**PARTITION_BITS-1)
let partitions_idx = (0usize..(1usize << PARTITION_BITS)).collect::<Vec<_>>();
let zones = config
.members
.iter()
.filter(|(_id, info)| info.capacity.is_some())
.map(|(_id, info)| info.zone.as_str())
.collect::<HashSet<&str>>();
let n_zones = zones.len();
// Prepare ring
let mut partitions: Vec<Vec<(&Uuid, &NetworkConfigEntry)>> = partitions_idx
.iter()
.map(|_i| Vec::new())
.collect::<Vec<_>>();
// Create MagLev priority queues for each node
let mut queues = config
.members
.iter()
.filter(|(_id, info)| info.capacity.is_some())
.map(|(node_id, node_info)| {
let mut parts = partitions_idx
.iter()
.map(|i| {
let part_data =
[&u16::to_be_bytes(*i as u16)[..], node_id.as_slice()].concat();
(*i, fasthash(&part_data[..]))
})
.collect::<Vec<_>>();
parts.sort_by_key(|(_i, h)| *h);
let parts_i = parts.iter().map(|(i, _h)| *i).collect::<Vec<_>>();
(node_id, node_info, parts_i, 0)
})
.collect::<Vec<_>>();
let max_capacity = config
.members
.iter()
.filter_map(|(_, node_info)| node_info.capacity)
.fold(0, std::cmp::max);
assert!(replication_factor <= MAX_REPLICATION);
// Fill up ring
for rep in 0..replication_factor {
queues.sort_by_key(|(ni, _np, _q, _p)| {
let queue_data = [&u16::to_be_bytes(rep as u16)[..], ni.as_slice()].concat();
fasthash(&queue_data[..])
});
for (_, _, _, pos) in queues.iter_mut() {
*pos = 0;
}
let mut remaining = partitions_idx.len();
while remaining > 0 {
let remaining0 = remaining;
for i_round in 0..max_capacity {
for (node_id, node_info, q, pos) in queues.iter_mut() {
if i_round >= node_info.capacity.unwrap() {
continue;
}
for (pos2, &qv) in q.iter().enumerate().skip(*pos) {
if partitions[qv].len() != rep {
continue;
}
let p_zns = partitions[qv]
.iter()
.map(|(_id, info)| info.zone.as_str())
.collect::<HashSet<&str>>();
if (p_zns.len() < n_zones && !p_zns.contains(&node_info.zone.as_str()))
|| (p_zns.len() == n_zones
&& !partitions[qv].iter().any(|(id, _i)| id == node_id))
{
partitions[qv].push((node_id, node_info));
remaining -= 1;
*pos = pos2 + 1;
break;
}
}
}
}
if remaining == remaining0 {
// No progress made, exit
warn!("Could not build ring, not enough nodes configured.");
return Self {
replication_factor,
config,
nodes: vec![],
ring: vec![],
};
}
}
pub(crate) fn new(layout: ClusterLayout, replication_factor: usize) -> Self {
if replication_factor != layout.replication_factor {
warn!("Could not build ring: replication factor does not match between local configuration and network role assignation.");
return Self::empty(layout, replication_factor);
}
// Make a canonical order for nodes
let nodes = config
.members
.iter()
.filter(|(_id, info)| info.capacity.is_some())
.map(|(id, _)| *id)
.collect::<Vec<_>>();
let nodes_rev = nodes
.iter()
.enumerate()
.map(|(i, id)| (*id, i as CompactNodeType))
.collect::<HashMap<Uuid, CompactNodeType>>();
if layout.ring_assignation_data.len() != replication_factor * (1 << PARTITION_BITS) {
warn!("Could not build ring: network role assignation data has invalid length");
return Self::empty(layout, replication_factor);
}
let ring = partitions
.iter()
.enumerate()
.map(|(i, nodes)| {
let nodes = layout.node_id_vec.clone();
let ring = (0..(1 << PARTITION_BITS))
.map(|i| {
let top = (i as u16) << (16 - PARTITION_BITS);
let nodes = nodes
.iter()
.map(|(id, _info)| *nodes_rev.get(id).unwrap())
.collect::<Vec<CompactNodeType>>();
assert!(nodes.len() == replication_factor);
let mut nodes_buf = [0u8; MAX_REPLICATION];
nodes_buf[..replication_factor].copy_from_slice(&nodes[..]);
nodes_buf[..replication_factor].copy_from_slice(
&layout.ring_assignation_data
[replication_factor * i..replication_factor * (i + 1)],
);
RingEntry {
hash_prefix: top,
nodes_buf,
@@ -237,12 +89,21 @@ impl Ring {
Self {
replication_factor,
config,
layout,
nodes,
ring,
}
}
fn empty(layout: ClusterLayout, replication_factor: usize) -> Self {
Self {
replication_factor,
layout,
nodes: vec![],
ring: vec![],
}
}
/// Get the partition in which data would fall on
pub fn partition_of(&self, position: &Hash) -> Partition {
let top = u16::from_be_bytes(position.as_slice()[0..2].try_into().unwrap());