Refactoring on repair commands

This commit is contained in:
Alex Auvolat
2021-10-27 10:36:04 +02:00
parent 28c015d9ff
commit 6b47c294f5
5 changed files with 105 additions and 92 deletions
+1
View File
@@ -9,3 +9,4 @@ pub mod data;
pub mod error;
pub mod persister;
pub mod time;
pub mod token_bucket;
+40
View File
@@ -0,0 +1,40 @@
use std::time::{Duration, Instant};
use tokio::time::sleep;
pub struct TokenBucket {
// Replenish rate: number of tokens per second
replenish_rate: u64,
// Current number of tokens
tokens: u64,
// Last replenish time
last_replenish: Instant,
}
impl TokenBucket {
pub fn new(replenish_rate: u64) -> Self {
Self {
replenish_rate,
tokens: 0,
last_replenish: Instant::now(),
}
}
pub async fn take(&mut self, tokens: u64) {
while self.tokens < tokens {
let needed = tokens - self.tokens;
let delay = (needed as f64) / (self.replenish_rate as f64);
sleep(Duration::from_secs_f64(delay)).await;
self.replenish();
}
self.tokens -= tokens;
}
pub fn replenish(&mut self) {
let now = Instant::now();
let new_tokens =
((now - self.last_replenish).as_secs_f64() * (self.replenish_rate as f64)) as u64;
self.tokens += new_tokens;
self.last_replenish = now;
}
}