Files
garage-ui/backend/internal/authz/policy.go
T
Noste 0d804fbd39 feat(oidc): add fine grained access control (#91)
* feat(access-control): fine grain tokens

* fix(docs): clean wording

* test(access-control): add tests for team extraction from access tokens and bucket info permissions

* test(vocabulary): add test for ExpandGlob function to reject non-glob patterns

* feat(helm): add multi-user access control documentation and schema support
2026-07-11 17:57:28 +02:00

213 lines
6.5 KiB
Go

package authz
import (
"fmt"
"strings"
"Noooste/garage-ui/internal/config"
)
// PermSet is a set of concrete permission names.
type PermSet map[string]struct{}
// Binding pairs bucket-name prefixes with the prefix-scoped permissions that
// apply to buckets matching them.
type Binding struct {
BucketPrefixes []string
Permissions PermSet
}
// TeamPolicy is a compiled team: presets resolved, globs expanded, validated.
type TeamPolicy struct {
Name string
ClaimValues []string
Bindings []Binding
ClusterPerms PermSet
}
// Policy is the compiled access-control policy. Enabled=false (access_control
// absent) means "behave exactly as before this feature existed".
type Policy struct {
Enabled bool
Teams []TeamPolicy
byClaim map[string][]int // claim value -> indexes into Teams
}
const presetPrefix = "preset:"
// CompilePolicy validates and compiles the access_control config section.
// Any error here must abort startup; a half-valid policy is worse than none.
func CompilePolicy(cfg *config.AccessControlConfig) (*Policy, error) {
if cfg == nil {
return &Policy{Enabled: false}, nil
}
resolvedPresets := make(map[string]PermSet, len(cfg.Presets))
for name := range cfg.Presets {
perms, err := resolvePreset(cfg.Presets, name, nil)
if err != nil {
return nil, err
}
resolvedPresets[name] = perms
}
p := &Policy{Enabled: true, byClaim: map[string][]int{}}
seenNames := map[string]struct{}{}
for ti, team := range cfg.Teams {
if team.Name == "" {
return nil, fmt.Errorf("access_control: team %d has no name", ti)
}
if _, dup := seenNames[team.Name]; dup {
return nil, fmt.Errorf("access_control: duplicate team name %q", team.Name)
}
seenNames[team.Name] = struct{}{}
if len(team.ClaimValues) == 0 {
return nil, fmt.Errorf("access_control: team %q has empty claim_values", team.Name)
}
if len(team.Bindings) == 0 && len(team.ClusterPermissions) == 0 {
return nil, fmt.Errorf("access_control: team %q must have at least one binding or cluster permission", team.Name)
}
tp := TeamPolicy{Name: team.Name, ClaimValues: team.ClaimValues, ClusterPerms: PermSet{}}
for bi, b := range team.Bindings {
if len(b.BucketPrefixes) == 0 {
return nil, fmt.Errorf("access_control: team %q binding %d has no bucket_prefixes", team.Name, bi)
}
perms, err := resolvePermList(b.Permissions, resolvedPresets, team.Name)
if err != nil {
return nil, err
}
if len(perms) == 0 {
return nil, fmt.Errorf("access_control: team %q binding %d has no permissions", team.Name, bi)
}
for perm := range perms {
if Vocabulary[perm].Scope != ScopePrefix {
return nil, fmt.Errorf("access_control: team %q binding %d: %q is a global permission, put it under cluster_permissions", team.Name, bi, perm)
}
}
tp.Bindings = append(tp.Bindings, Binding{BucketPrefixes: b.BucketPrefixes, Permissions: perms})
}
clusterPerms, err := resolvePermList(team.ClusterPermissions, resolvedPresets, team.Name)
if err != nil {
return nil, err
}
for perm := range clusterPerms {
if Vocabulary[perm].Scope != ScopeGlobal {
return nil, fmt.Errorf("access_control: team %q cluster_permissions: %q is prefix-scoped, put it in a binding", team.Name, perm)
}
}
tp.ClusterPerms = clusterPerms
p.Teams = append(p.Teams, tp)
idx := len(p.Teams) - 1
for _, cv := range team.ClaimValues {
p.byClaim[cv] = append(p.byClaim[cv], idx)
}
}
return p, nil
}
// resolvePermList turns a raw permission list (concrete names, preset refs,
// globs) into a validated PermSet.
func resolvePermList(raw []string, presets map[string]PermSet, teamName string) (PermSet, error) {
out := PermSet{}
for _, entry := range raw {
switch {
case strings.HasPrefix(entry, presetPrefix):
name := strings.TrimPrefix(entry, presetPrefix)
perms, ok := presets[name]
if !ok {
return nil, fmt.Errorf("access_control: team %q references unknown preset %q", teamName, name)
}
for perm := range perms {
out[perm] = struct{}{}
}
case strings.HasSuffix(entry, "*"):
expanded := ExpandGlob(entry)
if expanded == nil {
return nil, fmt.Errorf("access_control: team %q: glob %q matches no permission (unknown permission pattern)", teamName, entry)
}
for _, perm := range expanded {
out[perm] = struct{}{}
}
default:
spec, ok := Vocabulary[entry]
if !ok {
return nil, fmt.Errorf("access_control: team %q: unknown permission %q", teamName, entry)
}
if spec.AdminOnly {
return nil, fmt.Errorf("access_control: team %q: %q is admin-only in v1 and cannot be granted to a team", teamName, entry)
}
out[entry] = struct{}{}
}
}
return out, nil
}
// resolvePreset resolves one preset, following preset:… references with cycle
// detection. path carries the current resolution chain.
func resolvePreset(presets map[string][]string, name string, path []string) (PermSet, error) {
for _, seen := range path {
if seen == name {
return nil, fmt.Errorf("access_control: preset cycle detected: %s -> %s", strings.Join(path, " -> "), name)
}
}
entries, ok := presets[name]
if !ok {
return nil, fmt.Errorf("access_control: unknown preset %q", name)
}
out := PermSet{}
for _, entry := range entries {
switch {
case strings.HasPrefix(entry, presetPrefix):
sub, err := resolvePreset(presets, strings.TrimPrefix(entry, presetPrefix), append(path, name))
if err != nil {
return nil, err
}
for perm := range sub {
out[perm] = struct{}{}
}
case strings.HasSuffix(entry, "*"):
expanded := ExpandGlob(entry)
if expanded == nil {
return nil, fmt.Errorf("access_control: preset %q: glob %q matches no permission", name, entry)
}
for _, perm := range expanded {
out[perm] = struct{}{}
}
default:
spec, ok := Vocabulary[entry]
if !ok {
return nil, fmt.Errorf("access_control: preset %q: unknown permission %q", name, entry)
}
if spec.AdminOnly {
return nil, fmt.Errorf("access_control: preset %q: %q is admin-only in v1 and cannot be granted to a team", name, entry)
}
out[entry] = struct{}{}
}
}
return out, nil
}
// TeamsForClaims returns every team whose claim_values intersect claims.
// Multiple teams sharing a claim value are all returned (union semantics).
func (p *Policy) TeamsForClaims(claims []string) []*TeamPolicy {
if !p.Enabled {
return nil
}
seen := map[int]struct{}{}
var out []*TeamPolicy
for _, c := range claims {
for _, idx := range p.byClaim[c] {
if _, dup := seen[idx]; dup {
continue
}
seen[idx] = struct{}{}
out = append(out, &p.Teams[idx])
}
}
return out
}