Commit Graph

13 Commits

Author SHA1 Message Date
vangel76 7faece80f0 #1039: HEVC interpolation taps without slice arrays
Problem: the interpolation filters took their taps as an array of T
slices built per block row with `array::from_fn`. The array went through
the stack and was read back with wider loads than it was written with
(store-forwarding stalls): about 10 % of the 8-tap luma interpolation
time, plus the per-tap Option handling.

Fix: the filters take the taps as a function (row shifted by k, or k-th
row from x), inlined into the multiply-add loop, so the tap addresses stay
in registers. Same arithmetic, same samples.

Tests: the interpolation unit tests (16-bit lanes against the 32-bit
filter, in-place against copied windows), conformance suite, identical
YUV on the five bench streams. User instructions -1 to -4 % on all five;
cycles -2 to -5 % except g250_500 (within the run-to-run noise of the
shared machine).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 15:13:58 +02:00
vangel76 f5edbe0f6a #1039: default HEVC prediction for default explicit weights
Problem: x265 (by default) and other encoders set weighted_pred_flag in the
PPS and then signal the default weights (2^denom, offset 0) for most
slices. Every block of those slices took the scalar 32-bit explicit
weighting path (8-265 / 8-266) instead of the 16-bit-lane default one, and
lost the full-sample copy shortcut.

Fix: when every list a block predicts from has the default weight and a
zero offset for a component, the block uses the default weighted
prediction (8-262 / 8-263) and, for uni-prediction at full-sample
positions, the reference copy. With log2WD = denom + shift1 the weighted
sums are exactly the default ones multiplied by 2^denom, so the samples
are identical.

Tests: a unit test checks the identity for every block width, bit depth
and denominator, and explicit weighting against 8-265 / 8-266 with extreme
weights and offsets; the weighted-prediction conformance fixtures; identical
YUV on the five bench streams. Cycles: -5 % on 1080p x265 medium, -8 % on
the weighted-prediction stream, -3 % on 10-bit, neutral elsewhere.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 15:06:03 +02:00
vangel76 eed3196ba7 #1039: count HEVC block statistics without branches
Problem: after each picture the decoder classified every 4x4 block for
DecodeStats with an if / else-if chain: about 130 000 unpredictable
branches per 1080p picture, 1.5-2 % of single-thread decoding time.

Fix: `block_counts` sums flag comparisons in one branch-free pass
(inter = coded - intra - skip), with the same results.

Tests: a unit test compares it with the if / else-if chain over every
flag combination; identical decoded YUV on the five bench streams.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:53:09 +02:00
vangel76 0cd1c69775 #1039: HEVC motion compensation reads reference lines in place
Problem: every prediction block copied its whole reference window (block
plus filter margin, w + 7 by h + 7 luma samples) into a 16-bit scratch
buffer before interpolating, one line at a time with a row lookup per line.
After the move to 8-bit storage this copy was the largest single cost of
motion compensation (about 10 % of decoding time on 1080p streams with
much motion), and windows crossing the left or right picture edge were
copied sample by sample with a clamp each.

Fix: when the window lies inside the picture horizontally (almost always),
`Frame::window_rows` hands out the reference lines themselves (lines above
or below the picture replicated by clamping the line index, 8-228) and
the filters read the 8- or 16-bit samples directly: horizontal taps are the
line shifted by k, vertical taps the k-th line. Only windows crossing the
left or right edge are still copied, now as edge fill + run copy + edge
fill. The arithmetic is unchanged, so the prediction is identical.

Tests: in-place interpolation equals interpolation of the copied window
for random fractional vectors, block sizes, both chroma planes and both
sample types (2000 blocks each, inside and across every edge); edge
replicated lines equal the per-sample clamp for every offset; conformance
suite and identical YUV on the five bench streams at 1 and 3 threads.
User instructions on 1080p: -9 % (g250_500), -2 to -6 % elsewhere.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:52:39 +02:00
vangel76 a88c5bba1c #1039: store 8-bit HEVC pictures as u8
Problem: every picture was stored with 16-bit samples whatever its bit depth.
For 8-bit streams (almost all Main content) that doubled the memory traffic
of the hottest paths: motion-compensation reference windows and full-sample
copies, deblocking and SAO, the per-picture planes and published rows, and
the output copy, which also had to narrow every sample to u8.

Fix: a `Sample` trait (u8, u16) and `Frame` rows stored in the picture's
type (`Rows::U8` when luma and chroma are 8-bit, `Rows::U16` otherwise).
`PicState`, `SliceDecoder`, the interpolation / weighting stores, intra
prediction and the in-loop filters are generic over the sample type and
monomorphised once per type; the decoder picks the type per picture from
its SPS. All arithmetic stays in the same integer types as before, so the
output is unchanged sample for sample. 8-bit output rows are now copied as
they are. Reading a frame with the other sample type (never done: the DPB
is flushed when the bit depth changes) yields nothing instead of a panic,
and the non-threaded build no longer has an `expect` on unpublished rows.

Tests: new unit tests for the storage type, exact crops of both types and
harmless wrong-type access; the full-sample copy test now runs on u8 and
u16 frames; the ffmpeg conformance suite (with and without the threads
feature); identical decoded YUV on five 1080p/720p streams (8-bit, 10-bit,
weighted prediction) at 1 and 3 threads.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:41:59 +02:00
vangel76 2fe3a5e202 #1039: faster HEVC motion compensation and deblocking, bit-exact
Problem: the software HEVC decoder was 2.7-4x slower per core than ffmpeg
on 1080p Main. Motion compensation was about half of the profile: the
weighted-prediction stores clipped in emulated 32-bit SSE2 lanes, every
block line of a reference window was a libc memmove call, and full-sample
uni-prediction went through window copy, shift and store. Deblocking
divided per edge to find the slice of each block.

Fix (output unchanged, sample for sample):
- put_uni / put_bi in 16-bit lanes (prediction samples are 14-bit; bi uses
  the exact halved-sum identity), dispatched on constant block widths.
- 8-bit first interpolation passes accumulate in 16-bit lanes (the
  filtered value stays within -24*255..88*255).
- Full-sample uni-prediction without weighting copies the reference
  samples straight into the picture (Frame::copy_block), and block lines
  are copied as fixed-size arrays instead of memmove calls.
- Deblocking takes the slices from edge_params instead of dividing per
  edge, returns bS 0 for identical motion in one slice, and filters luma
  edges on a gathered 4x8 block.
- 8-bit output planes are copied to u8 directly.

Tests: equivalence against the 32-bit formulas and the previous filter
(new unit tests), the ffmpeg conformance suite, and identical decoded YUV
on five 1080p/720p streams (8-bit, 10-bit, weighted prediction).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:16:44 +02:00
JordyUSA e741267125 HW5: Linux VA-API HEVC hardware decoding, Main and Main 10 (#30)
HEVC through VA-API the same way as H.264: the software HEVC decoder's
parsers and DPB (now generic over the picture type in filmcraft-hevc:
POC, reference picture sets, reference lists, output order, RASL
handling) drive the stateless hardware. Main, Main 10 and Main Still
Picture, 4:2:0 8/10-bit (P010 read-back); scaling lists, tiles, WPP,
dependent slices, weighted prediction. Missing references and range
extensions go to the software decoder.

Tests: hardware parity on HEVC Main / Main 10 incl. open GOP, scaling
lists, slices+WPP, weighted prediction, tskip+AMP, 1080p/2160p (streamed
comparison to stay within memory); HEVC front end against a recording
stand-in on every OS; ABI checks extended to va_dec_hevc.h. Benchmark on
Iris Xe: 4K HEVC 203 -> 10 ms CPU per frame, 4K Main 10 212 -> 18 ms.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 09:00:30 +07:00
Brandon Thomas 970653628f hevc: never crash — no expect/unwrap in the decoder, deny them
- SAO runs and 8-tap filter rows: fixed-size lanes through `get()` + `first_chunk(_mut)`
  instead of slice + `try_into().expect()`.
- Decoder: a slice segment with no started picture is an error; the output queue pop no longer
  expects.
- Weighted prediction without a parsed table falls back to the default (unweighted) prediction
  instead of `expect`.
- Tile boundaries accumulate without `last().unwrap()`.
- `#![deny(clippy::unwrap_used, clippy::expect_used, clippy::panic, clippy::unimplemented,
  clippy::todo, clippy::unreachable)]` outside tests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 11:31:02 -04:00
Brandon Thomas c8edb9daaf M4.10: HEVC vectorised MC, SAO and output, batched bypass bins, draft mode
Interpolation keeps its reference windows in reusable scratch (no 2 x 10 KB zeroing per block)
and filters with taps outer / outputs inner over fixed block widths; SAO edge and band offsets
select the offset per lane instead of a table lookup; uni / bi output clips with min / max; runs of
bypass bins decode with one division; context-coded bins are branch-free. Draft mode skips
deblocking and SAO of sub-layer non-reference pictures of the top sub-layer. Bit-exact with 1, 3
and all threads; draft output differs only on flagged pictures.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 07:38:29 -04:00
Brandon Thomas 1f6562c08a M4.8: HEVC transform/SAO speed-up, catch-up decoding, perf.stats
- HEVC inverse transform: sum basis rows of non-zero coefficients with a
  const-generic size (bit-exact, tested against the direct product);
  SAO edge offset gets a check-free interior loop. HEVC CPU/frame -60%.
- H.264/HEVC/VP9 planes are moved into VideoFrames, not copied.
- Catch-up decoding: frame jobs tell sources which frames are late
  (filmcraft_media::cancel::with_catch_up); the GOP cache skips
  non-reference samples of late frames (H.264 nal_ref_idc 0, HEVC
  sub-layer non-reference pictures). Scrubs keep the last 2 s decoded.
- perf.stats: engine query + UI/control method (decode counters,
  playback shown/dropped, frame-worker decode/render ms, cache use).
- Timeline waveform source peak cached; bench seek section and --only.
- docs/performance.md with before/after results.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 13:01:16 -04:00
Brandon Thomas 8780d5ffa2 T1: shared ffmpeg/ffprobe discovery in filmcraft-testkit
New dev-dependency-only crate crates/testkit (L0, no FilmCraft deps):
FILMCRAFT_FFMPEG/FILMCRAFT_FFPROBE, then PATH (incl. .exe), then known
dirs; SKIPPED lines and FILMCRAFT_REQUIRE_ORACLES=1 to make skips fail;
require_ffmpeg!/require_ffprobe!/require_oracles!; fixtures_dir() under
<workspace>/target/fixtures with per-thread temp names and atomic
generation. Oracle helpers in aac, opus, h264, hevc, h264enc, isobmff,
matroska, prores and export migrated (codecs left on its local lookup).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 00:10:59 -04:00
Brandon Thomas 9127df3830 M9.2: filmcraft-hevc synthetic streams (tiles, PCM, slices, dependent segments, LTR, list modification), README, example
A small CABAC encoder in src/synth_tests.rs writes streams with coding tools
libx265 never emits; outputs are checked exactly (unfiltered PCM) and against
ffmpeg. README documents status, fixture matrix, performance and gaps.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 11:01:09 -04:00
Brandon Thomas d0304c41b8 M9.1: filmcraft-hevc — clean-room H.265 decoder (Main / Main 10)
Parameter sets (VPS/SPS/PPS incl. VUI, scaling lists, short/long-term RPS,
tiles, WPP entry points), slice segment headers, POC / RPS / DPB management
with bumping, CABAC for all Main/Main10 syntax elements, coding / transform
quadtrees, AMP, PCM, transform skip, lossless bypass, intra prediction (35
modes, substitution, filtering, strong smoothing), merge / AMVP / TMVP,
8-tap / 4-tap interpolation, weighted prediction, DCT 4..32 / DST, scaling,
deblocking and SAO run row-pipelined, frame-threaded decoding.

Syntax tables extracted from the ITU-T H.265 text by tools/extract_tables.py.
41 libx265 / VideoToolbox fixtures bit-exact vs ffmpeg (single and
multi-threaded).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 10:11:22 -04:00